Snes9x 1.51 SPU issues
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Snes9x 1.51 SPU issues
Okay, whenever I use SNES9x v1.51 Win32 build, I'm getting constant crackling and popping in my sound; I tried to set different buffer lengths (all of them), I've tried changing the different sound frequencies; all-in-all, I've tried all possible sound combos. My sound card is a Realtek HD 5.1 sound card. What the crap's going on!?
Edit 2:39PM - P.S. seems that it happens only when I turn on SPU Async, but even then, it shouldn't create the issue; this never happened before.
Edit 2:39PM - P.S. seems that it happens only when I turn on SPU Async, but even then, it shouldn't create the issue; this never happened before.
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That does fix the popping, etc. but I prefer to have SPU Async; it just sounds better.
edit 3:14PM - I checked to see what kind of sound card I have and all it says (in dxdiag) is "Realtek HD Audio". Is there a way to find out the model/type so I can upgrade the drivers?
edit 3:14PM - I checked to see what kind of sound card I have and all it says (in dxdiag) is "Realtek HD Audio". Is there a way to find out the model/type so I can upgrade the drivers?
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The latest driver for your card is 1.80 (5.10.0.5497). If it won't let you install it check the manual.
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Because drivers, like all software, are non-linear systems. Slight differences in usage can result in major differences in behavior.My question is, if it is a driver issue, why would the problem affect one program and nothing else? Zsnes/SnesGT/etc all sound fine.
Last edited by blargg on Mon Nov 05, 2007 12:53 am, edited 1 time in total.
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It's really unfortunate -- I also get the crackling pops when I have sound sync enabled. I use an on board sound SoundMax HD Audio and before posting I tried looking for driver updates and other various fixes but to no avail. I figured my sound card was just not compatible with the snes9x emulated sound sync which was a real shame because I looked forward to playing SNES games with the hq3x setting.
I even tried it on all four of my PCs in my house, one of which has two different audio interfaces. That's five unique sound cards, one being a professional grade music mixing audio interface and all of them got the crackle pop... You sure this isn't an emulator fault...?
I probably would have posted this on the snes9x board but from what I read I'd probably just get yelled at for some reason or another.
I even tried it on all four of my PCs in my house, one of which has two different audio interfaces. That's five unique sound cards, one being a professional grade music mixing audio interface and all of them got the crackle pop... You sure this isn't an emulator fault...?
I probably would have posted this on the snes9x board but from what I read I'd probably just get yelled at for some reason or another.

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