Metroid 3 / Super Metroid bug.
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Metroid 3 / Super Metroid bug.
Yeah, there's an entire FAQ dedicated to them, but I've read (skimmed) it once or twice and didn't come across this.
Even if it's in there, I decided to make this thread because I can supply a .zmv.
So when you fight Kraid, he's like. In the ground, and you do him some damage, and then he busts up and you get the entire quadruple-size room to fight in, right?
I managed to kill him before he busted up. I did this by hitting his mouth with a super missle when it was only half-open. I found if it was a quarter open, or fully open, he'd close it right after getting hit, but with it half-open, he keeps it open for a second, and his claws weren't in the way of the shots.
The issue was that since his scripted event hadn't happened yet, the room view was locked on the bottom-left, with the entrance, since until he busted up, he was a barrier for the right side. With him dead, no barrier.
And what's kind of funny is although I didn't get to explore the top half of the room, after he died, I ran back to the previous room, and... it showed that I had explored the full boss room on the map, though I had not.
I come back in, and the view is normal, and the 'roof' is gone, as if you came back after beating him normally.
Did this with no codes, american version of super metriod.
http://www.mediafire.com/?2z9tgfd94mu
Please excuse that I'm using a host like that, as my actual webhost is down for repair, and I want to make this thread before I forget. ^^;
Even if it's in there, I decided to make this thread because I can supply a .zmv.
So when you fight Kraid, he's like. In the ground, and you do him some damage, and then he busts up and you get the entire quadruple-size room to fight in, right?
I managed to kill him before he busted up. I did this by hitting his mouth with a super missle when it was only half-open. I found if it was a quarter open, or fully open, he'd close it right after getting hit, but with it half-open, he keeps it open for a second, and his claws weren't in the way of the shots.
The issue was that since his scripted event hadn't happened yet, the room view was locked on the bottom-left, with the entrance, since until he busted up, he was a barrier for the right side. With him dead, no barrier.
And what's kind of funny is although I didn't get to explore the top half of the room, after he died, I ran back to the previous room, and... it showed that I had explored the full boss room on the map, though I had not.
I come back in, and the view is normal, and the 'roof' is gone, as if you came back after beating him normally.
Did this with no codes, american version of super metriod.
http://www.mediafire.com/?2z9tgfd94mu
Please excuse that I'm using a host like that, as my actual webhost is down for repair, and I want to make this thread before I forget. ^^;
Athlon XP 2800+
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AGP Geforce 6200
Took me, what, a year to update this info?
And meh, screw legs.
Oh... puns. I get it. Shame on me.
765MB DDR-333
AGP Geforce 6200
Took me, what, a year to update this info?
And meh, screw legs.
Oh... puns. I get it. Shame on me.
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This is:
1- oooold as all hell
2- incidentally very known
Watch some recent TASes. If that one surprised you, you'll be blown apart.
1- oooold as all hell
2- incidentally very known
Watch some recent TASes. If that one surprised you, you'll be blown apart.
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Tool-assisted ones, yes.Rydian wrote:TAS?
Like, speedruns?
You ought to finish it ASAP.

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Re: Metroid 3 / Super Metroid bug.
Yup.Rydian wrote:Yeah, there's an entire FAQ dedicated to them, but I've read (skimmed) it once or twice and didn't come across this.
Even if it's in there, I decided to make this thread because I can supply a .zmv.
So when you fight Kraid, he's like. In the ground, and you do him some damage, and then he busts up and you get the entire quadruple-size room to fight in, right?
I managed to kill him before he busted up. I did this by hitting his mouth with a super missle when it was only half-open. I found if it was a quarter open, or fully open, he'd close it right after getting hit, but with it half-open, he keeps it open for a second, and his claws weren't in the way of the shots.
The issue was that since his scripted event hadn't happened yet, the room view was locked on the bottom-left, with the entrance, since until he busted up, he was a barrier for the right side. With him dead, no barrier.
And what's kind of funny is although I didn't get to explore the top half of the room, after he died, I ran back to the previous room, and... it showed that I had explored the full boss room on the map, though I had not.
I come back in, and the view is normal, and the 'roof' is gone, as if you came back after beating him normally.
Did this with no codes, american version of super metriod.
http://www.mediafire.com/?2z9tgfd94mu
Please excuse that I'm using a host like that, as my actual webhost is down for repair, and I want to make this thread before I forget. ^^;
If you keep farting around, the screen goes black totally.
Apparently it's still running, though I didn't know it back then.
I first ran into it on a replay. Used the "start with hyper beam" Game Genie code. Blew a hole right through Kraid's skull. All hell broke loose.
Re: Metroid 3 / Super Metroid bug.
the game says "wait a sec, you ain't supposed to do that"Gil_Hamilton wrote: I first ran into it on a replay. Used the "start with hyper beam" Game Genie code. Blew a hole right through Kraid's skull. All hell broke loose.

@Rydian
Yu mas play until you complete it NAU!!!
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
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Re: Metroid 3 / Super Metroid bug.
Pretty much.Panzer88 wrote:the game says "wait a sec, you ain't supposed to do that"Gil_Hamilton wrote: I first ran into it on a replay. Used the "start with hyper beam" Game Genie code. Blew a hole right through Kraid's skull. All hell broke loose.![]()
Hyper beam has the interesting property of being able to hit him while his mouth is closed.
It was really funny. I shot him once, and he spent a while going into successive hit reactions before he died.
wow, start a new thread about this old known issue. I've done it a million times, but never felt it important enough to even tell anyone. go troll some other forums you asshole.
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I'm trying, I'm trying. Now that I finally learned to press left/right BEFORE jump to walljump, I can actually continue the game. ^^;creaothceann wrote:Tool-assisted ones, yes.Rydian wrote:TAS?
Like, speedruns?
You ought to finish it ASAP.
It tells me that for lots of things I do to it. ^.~Panzer88 wrote:the game says "wait a sec, you ain't supposed to do that"Gil_Hamilton wrote: I first ran into it on a replay. Used the "start with hyper beam" Game Genie code. Blew a hole right through Kraid's skull. All hell broke loose.
I'm trying!Panzer88 wrote:@Rydian
Yu mas play until you complete it NAU!!!
phOnYmIkE: ... ?
Athlon XP 2800+
765MB DDR-333
AGP Geforce 6200
Took me, what, a year to update this info?
And meh, screw legs.
Oh... puns. I get it. Shame on me.
765MB DDR-333
AGP Geforce 6200
Took me, what, a year to update this info?
And meh, screw legs.
Oh... puns. I get it. Shame on me.
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Fell down the hole, did you?Rydian wrote:I'm trying, I'm trying. Now that I finally learned to press left/right BEFORE jump to walljump, I can actually continue the game. ^^;creaothceann wrote:Tool-assisted ones, yes.Rydian wrote:TAS?
Like, speedruns?
You ought to finish it ASAP.
I bomb-jumped my way out.
Never DID master the wall jump. .
Yes, it was a very long and very painful process.
you guys both cause me brain damage! nah, I had other moments of slowness, but honestly...
I had a similiar moment of old news discovered over at the sonic cult like a year or so ago.
I rembered this cool thing I found in Sonic Adventure, a ring off the map in a chao garden where there are to rings, anyways they were like "someone found that forever ago..." followed by a cussout flaming session sonicult-style, the sad thing is, back in the day when I first found it was prolly before anyone else posted it on the internet but it never occured to me to talk to anyone about it.
/end derailment.
I had a similiar moment of old news discovered over at the sonic cult like a year or so ago.
I rembered this cool thing I found in Sonic Adventure, a ring off the map in a chao garden where there are to rings, anyways they were like "someone found that forever ago..." followed by a cussout flaming session sonicult-style, the sad thing is, back in the day when I first found it was prolly before anyone else posted it on the internet but it never occured to me to talk to anyone about it.
/end derailment.
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
Ouch, I've only been able to do the bomb jump in a chain like... three long at the max. I tend to want to rely on finishing the game with as many of the real powerups as I can, minus all those pesky missle upgrades and subtanks buried in the walls that I don't know about 'cause I don't feel like reading guides... 'cause DOS mode zsnes has no windowed mode.Gil_Hamilton wrote:Fell down the hole, did you?Rydian wrote:I'm trying, I'm trying. Now that I finally learned to press left/right BEFORE jump to walljump, I can actually continue the game. ^^;creaothceann wrote:Tool-assisted ones, yes.Rydian wrote:TAS?
Like, speedruns?
You ought to finish it ASAP.
I bomb-jumped my way out.
Never DID master the wall jump. .
Yes, it was a very long and very painful process.
Haha, I joined a sonic forum once 'cause I really like the old genesis games, there were maybe 50 members there.Panzer88 wrote:you guys both cause me brain damage! nah, I had other moments of slowness, but honestly...
I had a similiar moment of old news discovered over at the sonic cult like a year or so ago.
I rembered this cool thing I found in Sonic Adventure, a ring off the map in a chao garden where there are to rings, anyways they were like "someone found that forever ago..." followed by a cussout flaming session sonicult-style, the sad thing is, back in the day when I first found it was prolly before anyone else posted it on the internet but it never occured to me to talk to anyone about it.
/end derailment.
I got banned for being a furry.
Total WTF. From a sonic forum?
Athlon XP 2800+
765MB DDR-333
AGP Geforce 6200
Took me, what, a year to update this info?
And meh, screw legs.
Oh... puns. I get it. Shame on me.
765MB DDR-333
AGP Geforce 6200
Took me, what, a year to update this info?
And meh, screw legs.
Oh... puns. I get it. Shame on me.
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ZSNESW / printer? You can use a certain item later in the game to find hidden upgrades.Rydian wrote:Ouch, I've only been able to do the bomb jump in a chain like... three long at the max. I tend to want to rely on finishing the game with as many of the real powerups as I can, minus all those pesky missle upgrades and subtanks buried in the walls that I don't know about 'cause I don't feel like reading guides... 'cause DOS mode zsnes has no windowed mode.Gil_Hamilton wrote:Fell down the hole, did you?Rydian wrote:I'm trying, I'm trying. Now that I finally learned to press left/right BEFORE jump to walljump, I can actually continue the game. ^^;creaothceann wrote:Tool-assisted ones, yes.Rydian wrote:TAS?
Like, speedruns?
You ought to finish it ASAP.
I bomb-jumped my way out.
Never DID master the wall jump. .
Yes, it was a very long and very painful process.
Also, the beat of the background music can help sometimes with the bomb jumping.
Not that you'd need it to complete the game...
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no, no, no, ESPECIALLY for being a furry on a sonic forum, they attract the strangest kinds.Rydian wrote:Haha, I joined a sonic forum once 'cause I really like the old genesis games, there were maybe 50 members there.
I got banned for being a furry.
Total WTF. From a sonic forum?
[quote="byuu"]Seriously, what kind of asshole makes an old-school 2D emulator that requires a Core 2 to get full speed? [i]>:([/i] [/quote]
Yes. We're still bitter that you furries absolutely ruined the childhood memories of our beloved Tails.Haha, I joined a sonic forum once 'cause I really like the old genesis games, there were maybe 50 members there.
I got banned for being a furry.
Total WTF. From a sonic forum?
You know damn well what I'm talking about, too.
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Very sad.byuu wrote:Yes. We're still bitter that you furries absolutely ruined the childhood memories of our beloved Tails.Haha, I joined a sonic forum once 'cause I really like the old genesis games, there were maybe 50 members there.
I got banned for being a furry.
Total WTF. From a sonic forum?
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
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Furries are the internets new irish.Rydian wrote:I got banned for being a furry.
Total WTF. From a sonic forum?
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Playing:
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In Line:
[color=red]Far Cry II, Final Fantasy XIII, Revenant Wings[/color]
[/size]
Playing:
[color=green]Blur, Front Mission DS, Fire Emblem: Shadow Dragon, The Last Remnant[/color]
In Line:
[color=red]Far Cry II, Final Fantasy XIII, Revenant Wings[/color]
[/size]
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No, that would be too nice.corronchilejano wrote:Furries are the internets new irish.Rydian wrote:I got banned for being a furry.
Total WTF. From a sonic forum?
They are more like the kid who cried for Britney on Youtube or the people who think Paris Hilton has contributed to society.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
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Never actually looked at it from that point of view. On the other hand, no one feels remorse for knocking boots with a childhood friend so...Astoroth88 wrote:how could you look at porn of something that you group up with? it'd be like doing your sister or something, it's just sick.
[size=67]
Playing:
[color=green]Blur, Front Mission DS, Fire Emblem: Shadow Dragon, The Last Remnant[/color]
In Line:
[color=red]Far Cry II, Final Fantasy XIII, Revenant Wings[/color]
[/size]
Playing:
[color=green]Blur, Front Mission DS, Fire Emblem: Shadow Dragon, The Last Remnant[/color]
In Line:
[color=red]Far Cry II, Final Fantasy XIII, Revenant Wings[/color]
[/size]
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That changes in time... oh yes it doesAstoroth88 wrote:I couldn't "knock boots" with a child hood friend >_> it'd be weird.

[size=67]
Playing:
[color=green]Blur, Front Mission DS, Fire Emblem: Shadow Dragon, The Last Remnant[/color]
In Line:
[color=red]Far Cry II, Final Fantasy XIII, Revenant Wings[/color]
[/size]
Playing:
[color=green]Blur, Front Mission DS, Fire Emblem: Shadow Dragon, The Last Remnant[/color]
In Line:
[color=red]Far Cry II, Final Fantasy XIII, Revenant Wings[/color]
[/size]
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