Diablo 3 announced!
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- -Burninated-
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- Veteran
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I wouldn't be too sure about that, unless you have a really old computer, the graphics look pretty weak. Blizzard must be trying to keep the system requirements low.snkcube wrote:Holy shit, I can't believe this game has been in development for a while now. Now, I need to build a new computer for this.
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- Trooper
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Is there such a thing as a bad blizzard game? This game is going to be awesome, just like all their other games.
[code]<Guo_Si> Hey, you know what sucks?
<TheXPhial> vaccuums
<Guo_Si> Hey, you know what sucks in a metaphorical sense?
<TheXPhial> black holes
<Guo_Si> Hey, you know what just isn't cool?
<TheXPhial> lava?[/code]
<TheXPhial> vaccuums
<Guo_Si> Hey, you know what sucks in a metaphorical sense?
<TheXPhial> black holes
<Guo_Si> Hey, you know what just isn't cool?
<TheXPhial> lava?[/code]
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You forget that they don't publish their games, and are, in fact, owned by someone else. They're owned by Activision-Blizzard(Blizzard's name is put there for PR reasons. Activision began merging with Vivendi Games last year, which up until then was the sole owner of Blizzard.).Neo Kaiser wrote:Blizzard became a very strong company these days. Soon it will have a strength as big as QE, Ubisoft and the like if not bigger.
>.>
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- Hero of Time
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I wonder if my Direct X 8.1 card will do....Cyrus wrote:I wouldn't be too sure about that, unless you have a really old computer, the graphics look pretty weak. Blizzard must be trying to keep the system requirements low.snkcube wrote:Holy shit, I can't believe this game has been in development for a while now. Now, I need to build a new computer for this.
No way in hell. Even starcraft 2 requires a shader model 2.0 card... >.>snkcube wrote:I wonder if my Direct X 8.1 card will do....Cyrus wrote:I wouldn't be too sure about that, unless you have a really old computer, the graphics look pretty weak. Blizzard must be trying to keep the system requirements low.snkcube wrote:Holy shit, I can't believe this game has been in development for a while now. Now, I need to build a new computer for this.
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- Devil's Advocate
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SM2 is ancient... it's been around since the GeForce 5s/FXs, 5 generations ago. SM3 has been around since the GeForce 6s. But I guess a card that uses DX8.1 is beyond ancient... what is the card anyway?I.S.T. wrote:No way in hell. Even starcraft 2 requires a shader model 2.0 card... >.>snkcube wrote:I wonder if my Direct X 8.1 card will do....Cyrus wrote:I wouldn't be too sure about that, unless you have a really old computer, the graphics look pretty weak. Blizzard must be trying to keep the system requirements low.snkcube wrote:Holy shit, I can't believe this game has been in development for a while now. Now, I need to build a new computer for this.
Last edited by Cyrus on Sun Jun 29, 2008 5:24 pm, edited 1 time in total.
Been around since the Radeon 9700 Pro, 9500 and 9500 Pro, actually(Predates the GFFX series by several months.).Cyrus wrote:SM2 is ancient... it's been around since the GeForce 5s/FXs, 5 generations ago. SM3 has been around since the GeForce 6s.I.S.T. wrote:No way in hell. Even starcraft 2 requires a shader model 2.0 card... >.>snkcube wrote:I wonder if my Direct X 8.1 card will do....Cyrus wrote:I wouldn't be too sure about that, unless you have a really old computer, the graphics look pretty weak. Blizzard must be trying to keep the system requirements low.snkcube wrote:Holy shit, I can't believe this game has been in development for a while now. Now, I need to build a new computer for this.
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- Hero of Time
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Radeon 9100Cyrus wrote:SM2 is ancient... it's been around since the GeForce 5s/FXs, 5 generations ago. SM3 has been around since the GeForce 6s. But I guess a card that uses DX8.1 is beyond ancient... what is the card anyway?I.S.T. wrote:No way in hell. Even starcraft 2 requires a shader model 2.0 card... >.>snkcube wrote:I wonder if my Direct X 8.1 card will do....Cyrus wrote:I wouldn't be too sure about that, unless you have a really old computer, the graphics look pretty weak. Blizzard must be trying to keep the system requirements low.snkcube wrote:Holy shit, I can't believe this game has been in development for a while now. Now, I need to build a new computer for this.
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Diablo II is one of the games I pirated, despite actually owning a copy... I just always forget to bring it to school, and all of a sudden I need my fix... haha. I keep my cd keys on me for just an occasion. And no, not physically on my person. That's a little nerdy, even for me.
I bring the trouble.
SM2 is ancient... it's been around since the GeForce 5s/FXs, 5 generations ago. SM3 has been around since the GeForce 6s. But I guess a card that uses DX8.1 is beyond ancient... what is the card anyway?
....

Obviously, you never heard of a concept called "optimization". Nothing is inherantly wrong with SM2. Its more than sufficient for effects like bloom, so I don't know what the fuck is your problem. SM3 is more than enough for effects, so really, where is the problem? If people have to waste on crap like SM4 for thier effects, they are obviously:
A) Don't have a clue
B) Can't be arsed writing decent code
I guess more people want shitloads of bloatware like Crysis around. So then they all want thier DX10 bullshit. You heard correct: I think DX10 is utter BS. DX9 and OGL 2.1 is more than enough for decent graphics. And D3D10 offers no real benefits.
Oh well. If you want more bloated crap around like Crysis around, enjoy it. Crap like that is destroying the PC game industry.
...
DX10 has real benefits to it... You should google it and/or search http://www.beyond3d.com's boards.
Geometry shaders isn't really a benefit. >.>
Sure, texture arrays and better instancing is nice, but the devs themselves could at least make a effort with optimization rather than leaving it to MS and thier API. Thats the point I am getting at: D3D9 and OGL is perfectly fine for the moment. And I have yet to see anything make use of D3D10 well.
Sure, texture arrays and better instancing is nice, but the devs themselves could at least make a effort with optimization rather than leaving it to MS and thier API. Thats the point I am getting at: D3D9 and OGL is perfectly fine for the moment. And I have yet to see anything make use of D3D10 well.
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- Buzzkill Gil
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The best example I can think of for optimization in the PC market is Doom 3.
Partially because it's one of the few that HAVE BEEN optimized.
Remember when the beta leaked? And it wouldn't run on ANYTHING?
Then there was a massive outcry, and iD spent time actually optimizing things, and it ran on everything from a GeForce 2 up... PLAYABLY?
Hell, most of the reviews I saw said there was almost no discernable difference between different quality levels except for the absolute top and bottom ends.
Partially because it's one of the few that HAVE BEEN optimized.
Remember when the beta leaked? And it wouldn't run on ANYTHING?
Then there was a massive outcry, and iD spent time actually optimizing things, and it ran on everything from a GeForce 2 up... PLAYABLY?
Hell, most of the reviews I saw said there was almost no discernable difference between different quality levels except for the absolute top and bottom ends.