I use the Xbox 360 controller to play mega man x2 and that works fine same with star fox and one or two others, haven't tested that many but i've had more than half the games i run startup saying "This game is designed only for a normal controller. Please disconnect mouse, super scope, etc. to start playing." i've disco'd the xbox control before i start the emu i tried mapping out the buttons thru the input option menu on a "wasd" type setup to no end. any ideas any one seen this type of issue before. Sorry if there is a previous post a searched pretty thuroghly but didn't find anything. thanks for your help
Berk
Start up controller issue
Moderator: ZSNES Mods
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- Buzzkill Gil
- Posts: 4295
- Joined: Wed Jan 12, 2005 7:14 pm
You're confusing your PC's configuration with the emulated SNES's configuration.
The error you're getting is from the emulated SNES, not the emulator. The SNES knows nothing about keyboards, XBox 360s, etc. It can't see any of that.
Now, what it CAN see is emulated SNES peripherals.
And an interesting quirk of ZSNES is that it automatically enables multitap emulation if more than two controllers are configured.
And while the Multitap doesn't actually INTEREFERE with normal 1/2-controller games, the games that use more powerful coprocessors run very close to the real SNES power supply's max rated current.
So they will detect special peripherals such as the Multitap and refuse to start if such devices are connected. For your protection, of course.
Go into your controller config options in ZSNES.
Make sure controllers 3, 4, and 54 are set to NONE.
That will disable the Multitap and enable those other coprocessor games to run properly.
The error you're getting is from the emulated SNES, not the emulator. The SNES knows nothing about keyboards, XBox 360s, etc. It can't see any of that.
Now, what it CAN see is emulated SNES peripherals.
And an interesting quirk of ZSNES is that it automatically enables multitap emulation if more than two controllers are configured.
And while the Multitap doesn't actually INTEREFERE with normal 1/2-controller games, the games that use more powerful coprocessors run very close to the real SNES power supply's max rated current.
So they will detect special peripherals such as the Multitap and refuse to start if such devices are connected. For your protection, of course.
Go into your controller config options in ZSNES.
Make sure controllers 3, 4, and 54 are set to NONE.
That will disable the Multitap and enable those other coprocessor games to run properly.
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.