
Recent updates include cycle-accurate PPU emulation. Check it out and let me know what you think!
http://nemulator.com
Thanks,
James
Moderator: General Mods
Can I run all 4,000+ officially released titles and revisions at the same time, or is it limited to some paltry number like 50-200? :/-james- wrote:All games are being emulated in real-time:
You can run as many as you'd like. Only the games in view are loaded and emulated. That said, I only support ~10 mappers at this time, so some of those titles won't work yet.byuu wrote:Can I run all 4,000+ officially released titles and revisions at the same time, or is it limited to some paltry number like 50-200? :/-james- wrote:All games are being emulated in real-time:
Totally lame :P-james- wrote:Only the games in view are loaded and emulated. That said, I only support ~10 mappers at this time, so some of those titles won't work yet.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
Heh, you know ... I love what they do, and I love watching the results for a few minutes at a time ... but this really is crazy. I mean spending days, weeks, months even; tearing apart game engines, abusing random number generators, and playing four games with the same input ... and it doesn't even mean much since it's 100% emulator revision specific.Is the input distributed to all running games ?
Good idea, will work great with a multicore chip.byuu, you should do this in bSNES!
Like this?byuu wrote: What about the option to multiplex the audio streams from every game at the same time?
I agree that it may not be the most useful thing to some, but it does work well where I want it to -- under Windows Media Center on my TV, where I don't have a mouse/keyboard. I wanted something that could be completely controlled with the gamepad and, for this purpose, it works quite well.byuu wrote: But in seriousness, no. There's a lot of novelty and innovation, but little usefulness.
Definitely, the novelty is very high.And, frankly, I get a kick out of being able to emulate them all at once.
Allow me to rephrase...byuu wrote:Good idea, will work great with a multicore chip.byuu, you should do this in bSNES!
But in seriousness, no. There's a lot of novelty and innovation, but little usefulness.
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
I'll consider adding this in but my first reaction to this is that a system that can't run the menu at 60 fps simply doesn't meet the minimum requirements.add an option to disable VSYNC when browsing through the menu
This is in the works already -- look for it in a future version.add an option to increase the maximum number of games emulated at once?
No, but in making the switch from DirectDraw to Direct3d, I had to choose one API to learn, and I chose DirectX10. DX10 has some advantages over DX9 that make programming with it easier, and since what I'm doing with DirectSound doesn't translate well to the cross-platform audio libraries I've looked at, it doesn't make much sense to switch to OpenGL for portability reasons.Does nemulator *REALLY* need Direct3D10 for the menu?
Yeah, I'm ok with that. In a short amount of time, 80% of the users will be on Win7 and this will be a moot point. Sidebar: I don't get the 'hanging on to XP until it's pried from my cold dead hands' view that so many people have. Granted, I haven't run into any real problems switching to Vista or Win7, but the whole thing seems pedantic to me.By making the emulator Win7/Vista only, you're effectively eliminating 80% of the potential users
Press up three times, then left once. There's no reason to be playing anything else when you're that close to Guardian Legend.-james- wrote:the next version will be out shortly![]()
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
Guardian Legend is legendary... but Gremlins 2 and Journey To Silius are just as goodGil_Hamilton wrote: Press up three times, then left once. There's no reason to be playing anything else when you're that close to Guardian Legend.