How to program Zsnes (w/ Visual C++)

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gaijinx1
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How to program Zsnes (w/ Visual C++)

Post by gaijinx1 »

My brother is currently taking a computer programming class, and I was wondering how one would begin to program the Zsnes source code? Is there any step by step instructions, or what?
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Joe Camacho
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Post by Joe Camacho »

Why don't see see the source code by yourself? That's why Zsnes is open source, although right now Zsnes is heavly coded in ASM, although AFAIK, there's plans to change that, but for the love of all that's holy, DON'T ASK WHEN.
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gaijinx1
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Post by gaijinx1 »

What in the name of all that's holy are you sayin!? I did not ask when it was coming out, you 'nikaerf norom.
Sony's PSP may have superior hardware, but like many other systems, it doesn't focus on quality in their games. The Nintendo DS will prevail in the gaming department!
Joe Camacho
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Post by Joe Camacho »

Well, just in case that your next response would be something like "Ok, then when, is it release? WHEN? FREAKIN' WHEN???" like you are pretty known for doing.

So I thought it would be a nice idea to ask you not to do it, before you asked, I'm really a nice guy, don't you think?
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Starman Ghost
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Post by Starman Ghost »

Zsnes is coded ins x86 ASM and C, not C++.
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kevman
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Post by kevman »

I personally cannot figure out what you are trying to do...

Are you trying to understand the code...? Rewrite it? Compile?
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badinsults
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Post by badinsults »

Why even bother dudes. I woulld suggest you read the documentation that comes with zsnes before making anymore retarded comments, gaijinx1.
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grinvader
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Post by grinvader »

Megabyte wrote:Zsnes is coded ins x86 ASM and C, not C++.
The recent jma decompressing code is in C++.
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