Using 2.6.9-gentoo-r9 kernel and nvidia 1.0.6629 driver [for my GeForce FX5200], 768MB RAM on a 1.2GHz Duron...
Sound in Super Mario World [aside from level music] lags and is horribly mangled.
[Side note: Star Ocean's battles aren't horribly fast for me.]
Linux/sound
Moderator: ZSNES Mods
-
- ZSNES Developer
- Posts: 3904
- Joined: Tue Jul 27, 2004 10:54 pm
- Location: Solar powered park bench
- Contact:
Which sound system are you using? I understand having SDL use OSS emulated by ALSA works terrible.
I don't have fast battles in SO either, don't know what the SO complaints are about.
I don't have fast battles in SO either, don't know what the SO complaints are about.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding
_____________
Insane Coding
-
- ZSNES Developer
- Posts: 3904
- Joined: Tue Jul 27, 2004 10:54 pm
- Location: Solar powered park bench
- Contact:
Just have SDL access ALSA natively instead of through OSS.
I've also heard using it through ARTS or deleting the mcop-youruser in /tmp helps.
I've also heard using it through ARTS or deleting the mcop-youruser in /tmp helps.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding
_____________
Insane Coding