

Moderator: ZSNES Mods
Damn, that's some weird ass shit. It'd be cool(but pointless) to be able to continue the story with 2 Epochs.Francis64 wrote:Don't worry, this is a known glitch:
http://www.youtube.com/watch?v=dTXuFWV9Zvg
"Mammon, in the New Testament of the Bible, is material wealth or greed, most often personified as a deity, and sometimes included in the seven princes of Hell. "Yuber wrote: I love how in the RT the Mammon Machine is called the "Demonic Vessel"(I've heard it's called the "Majinki" in the JP version). Doesn't that literally translate into Demon Energy or something? The uncensoring of the religious references in the RT I mentioned adds an extra wrinkle to the experience, and it feels professional unlike the Compendium hack that it uses as a base.
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
If I had to bet, the Japanese chose Sara because it sounded exotic and foreign. Needless to say, that doesn't work in America. Hence Schala. It's close to the original name, but the foreign feel is restored. (I really like how Schala sounds, but that's neither here nor there.)Yuber wrote:Why was Sara's name changed to Schala? If Sara is accurate, I feel that it's a better, less confusing name to pronounce.
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
Hard to talk about proper sequels to a game involving heavy time travel. ¬_¬Yuber wrote:Even though I don't see Cross as a "proper" sequel to CT
Scrapped != incomplete. He's complete regarding backstory and everything, but they just couldn't find a way to build anything good from that in the game, so they just dropped it.Nope, just Guile being an incomplete placeholder!
Except SE will be focused on low-budget micropayment games for years onwards to rise from the abyssal fuckhole they drilled themselves into. Just drink a shot for old times' sake and move on. Their creative staff went elsewhere, and that's where you want to throw your money at right now.I'd love a pleasant surprise though.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
I'm not sure if the newly established (at the time of CT's SNES release, mind you) ESRB would have a bearing on things, but maybe that's why Woolsey was allowed to slide on religion and troll Nintendo over it?Yuber wrote:Maybe Woolsey added all the extra religious references to mock Nintendo's censorship policies? Considering his quirky dialogue that wouldn't be surprising at all, and if true, respect.
Pretty sure Nintendo's policies didn't change as a result of the ESRB.adventure_of_link wrote:I'm not sure if the newly established (at the time of CT's SNES release, mind you) ESRB would have a bearing on things, but maybe that's why Woolsey was allowed to slide on religion and troll Nintendo over it?Yuber wrote:Maybe Woolsey added all the extra religious references to mock Nintendo's censorship policies? Considering his quirky dialogue that wouldn't be surprising at all, and if true, respect.
I took my best guess on the pronunciation years ago, and don't really care if I got it wrong.Yuber wrote:tbh I have no fucking idea how you're supposed to pronounce Schala. As far as the mysterious vibe goes, I think her character design and abilities get the job done without the weird name. Also I just like the name Sara for some reason.
I always thought it was hilarious that they prevent you giving Serge the name Crono, and proceed to block a rather exhaustive list of variants of the name too, but they don't have a blacklist on names that are ACTUALLY USED in the game.Even though I don't see Cross as a "proper" sequel to CT, especially since it's incomplete without Magus' presence/story, I still had a lot of fun with it as its own game. I always name Kid Sara for obvious reasons; the hair change and Aussie accent are hilarious.
Just because the source material already exists doesn't mean they can't fuck it up. I'm a long-suffering Lunar fan, so I know.I know your opinion on remakes but I'd actually be more worried about SE fucking up a legit sequel. The source material for CT already exists, so they'd just have to redo the graphics in 3d/HD 2d and maybe keep the additional DS content in there.
Two words: Third Birthday. I wanted a new Parasite Eve game right up until it actually happened.I'd still be really excited for a new Chrono game though. It's an IP just waiting to be revived, and a damn good one with infinite potential. CC felt more like Radical Dreamers than CT, and a well done new entry would make a ton of people happy.
Look at it this way: Any time a company opts to do a remake, it means they have actively decided that they do not have any new ideas worth showing to anyone and retreading ground they've already covered is a better use of their manpower than creating a new work.IMO, remakes are only creative bankruptcy if they're done in a lazy, disrespectful way. FF4DS & the DQ DS remakes prove SE can get it right.
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
Idunno man, the RE1 Remake was pretty much the best thing ever, and just on its own merits, I would've gladly taken it over almost any new game no matter how great the idea. Though granted this is the only remake that I know I could say that about.Gil_Hamilton wrote:Look at it this way: Any time a company opts to do a remake, it means they have actively decided that they do not have any new ideas worth showing to anyone and retreading ground they've already covered is a better use of their manpower than creating a new work.
Whether it's a lazy remake, a disrespectful remake, or an obsessively meticulous remake, that doesn't change.
The ToP remake (on psx, the gba thing never happened) is excellent, and it adds some decent new content (all the skits, and pretty much everything involving Suzu).blackmyst wrote:only remake that I know I could say that about.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Crystal doesn't have an h.Yuber wrote:Chrystalis
PE1 got out in the era where squaresoft meant good. JB will object that the battle engine sucks (move whenever but only act when ATB gauge fills) but I prefer it over the clunky RE controls of the second game. Plus the plot and rpg elements are better.I actually haven't played any of the Parasite Eve games(need to) OR 3rd BD.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
It doesn't suck, it just doesn't make a lot of SENSE. Which only bothers me because it's a real-world setting with real-world weapons and armor.grinvader wrote:PE1 got out in the era where squaresoft meant good. JB will object that the battle engine sucks (move whenever but only act when ATB gauge fills) but I prefer it over the clunky RE controls of the second game. Plus the plot and rpg elements are better.I actually haven't played any of the Parasite Eve games(need to) OR 3rd BD.
A. Liberate happens. It's only in one cutscene, but it happens.PE2 followed RE's choices of horror survival but didn't keep the awesome stuff that made the first game fun (c'mon, liberate bitch).
I'd rather see them die and NOT get picked up by someone else who wants to whore them out.Yuber wrote: Part of me wants to see SE go under just so a more competent company could acquire their IPs. I'd love for them to make a comeback, but they're already discussing FFXV sequels so it's not looking good. I'll always hate direct sequels to FF games. How about making a complete game with a good story and moving on to the next? Seeing nothing but FF13 sequels in regards to that franchise over the last few years has really sucked. I'm curious about Type-0, but it doesn't look like it'll ever get localized.
Yes. SegaCD version is the way to go.As far as the Lunar games go, are the SCD versions still the best in your opinion? I know absolutely nothing about that series and have only played them briefly to test out certain emus.
I GUESS that might be okay now that BandaiNamco is largely out of the picture.Xenogears needs a remake because the 2nd disc is incomplete, but I'd like to see Monolith acquire the rights to it since I think they'd do a much better job than SE.
KHDownloadsSquall_Leonhart wrote:DirectInput represents all bits, not just powers of 2 in an axis.You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
A. geh, you know what i mean. stupid cutscenes.Gil_Hamilton wrote:A. Liberate happens. It's only in one cutscene, but it happens.(c'mon, liberate bitch).
B. Based on the first game's endings, it's probably not a good idea for it to happen very often. Aya's mitochondria are KIND OF asshole-ish.
<3Spoilers.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Thought so, and I got your PM. I'll try not to derail so many threads unless it's in the spirit of the thread or it's already off the rails.odditude wrote:SS is the first game, EB is the sequel.
A spiritual sequel(I think that's what you're getting at) is a great idea. Ever since I played CT, no game since has topped it in my eyes. No random battles/separate screen for fights is a big part of what makes CT so awesome, and I especially love the combo attacks even though ridiculously powerful individual techs are more efficient damage wise. A CT-style game with the same/similar art style and similar battle mechanics would be really refreshing in a cesspool of hallways & lame cutscenes. Seeing Zeal for the 1st time is one of those moments in gaming I'll never forget, and the level of detail in each era is astounding for a 4MB SNES game.paulguy wrote:I'd say not doing a sequel or another game in the chrono series, but a game with the REALLY well done locations and gameplay would be good. No RPG I've played has better settings overall than that game both in being interesting and looking good visually/artistically. And the battle taking place with enemies actually on the map with no real transition is so much better than any other RPG. The stuff like that really is what makes it what it is.