What you think port zsnes (btw i'm too stupid to learn the name of the emulator) to c or java? improve gui without lost the speed, be independent plataform...
If you agress with my idea i can help on both.
Can you be more specific? What C coding experience do you have? What do you enjoy working on? Can I see programs you've written previously? Do you know assembly?
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________ Insane Coding
Nach wrote:Can you be more specific? What C coding experience do you have? What do you enjoy working on? Can I see programs you've written previously? Do you know assembly ?
I can read and understand the code and know what it dows but i'm not sure if I can write a entire program in asm. And i don't know hot to define this level, cause asm is difficult to compare with other languages....
Can you port complex x86 assembly to C ?
To detail a bit more...
- most functions/macros aren't commented
- there's a lot of function pointer arrays (really easy to handle in ASM...)
- data alignments are extensively used to clear/copy several vars at once
- there's some MMX stuff in as well
grinvader wrote:- there's some MMX stuff in as well
Is that only used in the DOS port or in all ports?
whicker: franpa is grammatically correct, and he still gets ripped on? sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
Well, i´ll realy need your help with this "uncommented macros", but in the rest i think i can handle. I think if we work like a team it wouldn´t be so traumatic. lol
Well, i will do like that i will code a window using c++ and call all the asm funcions, only to see how it´s would work. As soon as i finished i will create a post and put the code avaliable.