gahhh!
Moderator: ZSNES Mods
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- Devil's Advocate
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- Locksmith of Hyrule
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Agozer: If he's using a keyboard, there's the limitation issue.. 

<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
NSRT here.
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- Devil's Advocate
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Remember that there's a place in CT where you have to keep pressed L+R and press A to open a door, that's kind of difficult to do in a keyboard, but not impossible.Agozer wrote:True, but with just two keys? Four I could understand.adventure_of_link wrote:Agozer: If he's using a keyboard, there's the limitation issue..
*Sometimes I edit my posts just to correct mistakes.
Oh yeah, that. Still, that's three keys, well within the limits of the keyboard buffer if you ask me.Joe Camacho wrote:Remember that there's a place in CT where you have to keep pressed L+R and press A to open a door, that's kind of difficult to do in a keyboard, but not impossible.Agozer wrote:True, but with just two keys? Four I could understand.adventure_of_link wrote:Agozer: If he's using a keyboard, there's the limitation issue..

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- Seen it all
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The keyboard buffer has nothing to do with that, it's just that the keys are wired in a cheap way. Better keyboards allow more keys to be pressed.
vSNES | Delphi 10 BPLs
bsnes launcher with recent files list
bsnes launcher with recent files list
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- ZSNES Shake Shake Prinny
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Shift, Alt and Ctrl are special keys made to interact with others.
Bind these to some pad buttons and most of your troubles go away. I never had any kind of trouble in RPGs - only trouble I ever had was in Super Metroid (running+jumping+aiming diagonally+shooting+keeping a direction pressed) - then I got a pad.
Bind these to some pad buttons and most of your troubles go away. I never had any kind of trouble in RPGs - only trouble I ever had was in Super Metroid (running+jumping+aiming diagonally+shooting+keeping a direction pressed) - then I got a pad.
皆黙って俺について来い!!
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)