LONG TIME GRAPHICS BUGS

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Missing a sane feature? Let us know!
But please do NOT request ports to other systems.

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MaxCube
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Joined: Wed Dec 15, 2004 9:04 am
Location: Goroka, Papua New Guinea

LONG TIME GRAPHICS BUGS

Post by MaxCube »

sorry, I just read the bug report protocol, occording to the protocol my bug report isn't valid, all the same
Fire Emblem 5: Threcia 776
Star Fox
Star Wing
Star Fox 2 Beta
Stunt Race FX
Wild Trax
and other FX games
have significant graphical glitches, please check them out
Joe Camacho
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Joined: Mon Aug 02, 2004 7:51 pm
Location: Hmo. Son.

Post by Joe Camacho »

From ZSNES DOCUMENTATION:
* The following are extra devices, systems, and chips emulated:
* - Super NES Mouse
* - Super NES Super Scope
* - Konami Lethal Enforcer Gun
* - MultiTap (5 player support)
* - Nintendo Super System (except the menu system)
* - SuperFX chip (not complete)
* - Nintendo DSP-1, DSP-2, and DSP-4 chips
* - Seta 10 (ST010) DSP chip
* - SA-1 chip (not complete)
* - OBC1 chip (still may have bugs)
* - S-DD1 chip
* - SPC7110 chip (via decompression packs)
* - BS Sattelaview (not complete)
* - Sufami Turbo (not complete)
* - SD Gundam G-Next and Same Game expansion packs
That takes care of most of your games. Please read Zsnes' Documentation before posting.
http://zsnes-docs.sourceforge.net/docs/readme.htm
Also, please stick to the bug report format.

I'm quite sure the Fire Emblem game error is known.
*Sometimes I edit my posts just to correct mistakes.
MaxCube
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Posts: 4
Joined: Wed Dec 15, 2004 9:04 am
Location: Goroka, Papua New Guinea

Sorry Man

Post by MaxCube »

Thanks Joe, sorry about acting out of such ignorance, I'll be sure to do my research next time before opening my mouth. By the way, since the Fire Emblem glitch is known, does anyone know what causes it? does it operate on one of those extra chips? I know it wasn't always in ZSNES, in old releases it wasn't their at all.
if you don't stand for anything you'll fall for everything. Currently playing Fire Emblem, Dues Ex, Arcanum, Star Fox 2, etc.
Joe Camacho
Devil's Advocate
Posts: 2293
Joined: Mon Aug 02, 2004 7:51 pm
Location: Hmo. Son.

Re: Sorry Man

Post by Joe Camacho »

MaxCube wrote:Thanks Joe, sorry about acting out of such ignorance, I'll be sure to do my research next time before opening my mouth. By the way, since the Fire Emblem glitch is known, does anyone know what causes it? does it operate on one of those extra chips? I know it wasn't always in ZSNES, in old releases it wasn't their at all.
Do you by any chance know in which version works?

It would be nice if you could say that. Although AFAIK, a lot of hacks where removed from Zsnes (I think the last version with hacks was 1.36, but I might be wrong), in order to work for a better emulation, some games became "broken" because they depended on this hacks.

It might be that, but I can be wrong.
*Sometimes I edit my posts just to correct mistakes.
MaxCube
New Member
Posts: 4
Joined: Wed Dec 15, 2004 9:04 am
Location: Goroka, Papua New Guinea

Post by MaxCube »

well that's just the thing, I think it was pre 1.36, same thing with starfox 2 multiplayer. although that game was never fully completed anyways. But it's all good, smoother emulation, I'm all for it thanks for making things clearer. perhaps I'll get some older versions and see where the problem starts, thanks again
if you don't stand for anything you'll fall for everything. Currently playing Fire Emblem, Dues Ex, Arcanum, Star Fox 2, etc.
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