Recommend sound options

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anema
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Recommend sound options

Post by anema »

What are the best options to input in zsnes (btw i'm too stupid to learn the name of the emulator) 1.42?
Noxious Ninja
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Post by Noxious Ninja »

We need a new slogan:

ZSNES: the SNES emulator that is not spelled zsnes (btw i'm too stupid to learn the name of the emulator).



...


Anyway, it is somewhat subjective, but go with 32000 Hz for the sampling rate, and set Interpolation and Low pass to whatever you think is best. The bottom options are the "best," but, like I said, it's subjective.
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xamenus
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Post by xamenus »

Well, the default options are the ones that are the most accurate to a real SNES.

For better sound quality, use 48Khz, stereo sound, Surround Sound, 8-point, and high quality (or perhaps dynamic), and nothing else.
Joe Camacho
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Post by Joe Camacho »

It would be wise to post your soundcard and version of Directx.
*Sometimes I edit my posts just to correct mistakes.
anema
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Post by anema »

Well, directx is 8.0 and my soundcard is C-MediaAC97 Audio Device
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Post by Aerdan »

Upgrade to DirectX 9.0c.
l3v3l

Post by l3v3l »

is 8-point really better than cubic spline?
read many discussions about that, but there never was a conclusion..

and what's the difference between dynamic and hi quality??

got creative audigy 2 zs & logitech z-5300 5.1 system
what would be the best settings for me?


----------
offtopic -> what does hi-res mode 7 mean at all?
----------
[i know what hi-res means... but i can't see any change]
The Sage Of Time
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Post by The Sage Of Time »

Noxious Ninja wrote:We need a new slogan:

ZSNES: the SNES emulator that is not spelled zsnes (btw i'm too stupid to learn the name of the emulator).



...


Anyway, it is somewhat subjective, but go with 32000 Hz for the sampling rate, and set Interpolation and Low pass to whatever you think is best. The bottom options are the "best," but, like I said, it's subjective.
Do we even have a current slogan?
And unrelated but, why was the filter (I realize it has been this way awhile) changed to "beans for brains" from the previous "i'm dumb" one? The old one had a nicer ring to it I think.
Horstus
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Post by Horstus »

The Sage Of Time wrote:And unrelated but, why was the filter (I realize it has been this way awhile) changed to "beans for brains" from the previous "i'm dumb" one? The old one had a nicer ring to it I think.
I think they use 'I'm dumb' with the phrase 'SNES9X' now ;-)
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Post by Horstus »

Horstus wrote:
The Sage Of Time wrote:And unrelated but, why was the filter (I realize it has been this way awhile) changed to "beans for brains" from the previous "i'm dumb" one? The old one had a nicer ring to it I think.
I think they use 'I'm dumb' with the phrase 'SNES9X' now ;-)
EDIT: OK, they don't.
l3v3l

Post by l3v3l »

anything thread-related :?:

:?
Agozer
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Post by Agozer »

Keep on topic.

fags.

Experiment with the different options so you'll know what best for you. IceFox said it best, methinks.


...


You'll only see the difference between normal MODE7 and Hi-Res MODE7 when you look and an effect that uses MODE7. Take a look at Final Fantasy VI's world map.
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l3v3l

Post by l3v3l »

tested on SoE and SoM... [Zsnes v1.42, Zsnes WIP vNov05.2005]

-> Dynamic Low Pass seems to produce multiple sound glitches..
(also read that in another topic before)

<means>

use Hi Quality


Using 8-Point Interpolation instead of Cubic Spline
doesn't make any audible differerence to me

so i'm using Cubic Spline!
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Post by grinvader »

The Sage Of Time wrote:
Noxious Ninja wrote:We need a new slogan:

ZSNES: the SNES emulator that is not spelled zsnes (btw i'm too stupid to learn the name of the emulator).
Do we even have a current slogan?
Current IRC dev channel title:
ZSNES - The Super Nintendo Emulator which is 83.1932% x86 assembly
皆黙って俺について来い!!

Code: Select all

<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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Aerdan
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Post by Aerdan »

Horstus wrote:
The Sage Of Time wrote:And unrelated but, why was the filter (I realize it has been this way awhile) changed to "beans for brains" from the previous "i'm dumb" one? The old one had a nicer ring to it I think.
I think they use 'I'm dumb' with the phrase 'SNES9X' now ;-)
Filters:

zsnes (btw i am dumb) -> zsnes (btw i am dumb)
zsnes (btw i'm too stupid to learn the name of the emulator) -> zsnes (btw i'm too stupid to learn the name of the emulator)
snes9x (btw i am a total moron) -> snes9x (btw i am a total moron)
snes9x (btw i am dumb) -> snes9x (btw i am dumb)
snkcube
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Post by snkcube »

There's also nsrt (btw i am stupid) -> nsrt (btw i am stupid). This might be old, but the reason people call ZSNES "zsnes (btw i'm too stupid to learn the name of the emulator)" is because the .exe file they got is called "zsnes (btw i'm too stupid to learn the name of the emulator)". I discovered this while browsing the files on my brother's girlfriend's notebook.
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Deathlike2
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Post by Deathlike2 »

This site seems to have a good experiment to test your ears to the the subtle differences in the 3 different audio interpolation modes:

http://members.aol.com/g8orbyte/ozsounds.htm

It could be used in future FAQs perhaps..

The only negative is that the sound frequency is only at 22KHz..
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Post by adventure_of_link »

snkcube wrote:There's also nsrt (btw i am stupid) -> nsrt (btw i am stupid). This might be old, but the reason people call ZSNES "zsnes (btw i'm too stupid to learn the name of the emulator)" is because the .exe file they got is called "zsnes (btw i'm too stupid to learn the name of the emulator)". I discovered this while browsing the files on my brother's girlfriend's notebook.
..huh ?

Last I checked, the name of the exe was always zsnesw.exe. :?
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
Noxious Ninja
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Post by Noxious Ninja »

snkcube wrote:There's also nsrt (btw i am stupid) -> nsrt (btw i am stupid). This might be old, but the reason people call ZSNES "zsnes (btw i'm too stupid to learn the name of the emulator)" is because the .exe file they got is called "zsnes (btw i'm too stupid to learn the name of the emulator)". I discovered this while browsing the files on my brother's girlfriend's notebook.
She must've renamed it.
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snkcube
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Post by snkcube »

Noxious Ninja wrote:
snkcube wrote:There's also nsrt (btw i am stupid) -> nsrt (btw i am stupid). This might be old, but the reason people call ZSNES "zsnes (btw i'm too stupid to learn the name of the emulator)" is because the .exe file they got is called "zsnes (btw i'm too stupid to learn the name of the emulator)". I discovered this while browsing the files on my brother's girlfriend's notebook.
She must've renamed it.
She could have...I'll ask her some other day.
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Mark7
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Post by Mark7 »

l3v3l wrote:tested on SoE and SoM... [Zsnes v1.42, Zsnes WIP vNov05.2005]

-> Dynamic Low Pass seems to produce multiple sound glitches..
(also read that in another topic before)

<means>

use Hi Quality


Using 8-Point Interpolation instead of Cubic Spline
doesn't make any audible differerence to me

so i'm using Cubic Spline!
I've compared 8-point and cubic spline and 8-point does seems slightly clearer to me. I tried it with Art of Fighting (title theme i think).
I always disable low-pass filter... because i don't see the use of cutting of high frequencies.
I'm trying to get the best quality music (not most snes-like)
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l3v3l

Post by l3v3l »

i thought the low pass filter tries to produce a better bass??
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Post by Agozer »

l3v3l wrote:i thought the low pass filter tries to produce a better bass??
Yes, but the sound will be more muffled then.
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
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Mark7
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Post by Mark7 »

Well, low pass literaly means letting lower frequencies pass while removing the high frequencies.

Mp3 uses it to make files smaller. High frequencies are very hard to compress so it uses a low pass filter to remove the high frequencies. After that the sound will be much easier to compress because it doesn't have as much detail anymore.
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Post by Clements »

If you want to be utterly anal, then you can turn off the Stereo sound if you had only a Mono TV with a single speaker. The chances of someone in the the early '90s having a stereo TV or rigging up stereo speakers is IMHO slim. Stereo sound sounds completely different in certain games to Mono (Zelda being one).
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