Graphic improvements in SVN

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Nach
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Graphic improvements in SVN

Post by Nach »

Some improvements to be found in SVN which I thought people might be interested in.

Battlemaniacs: Can now see Battlecopter in intro - something which has never worked before in ZSNES.
Maui Mallard - No more garbage in title screen
Final Fight - No more garbage in title screen
Star Ocean - Things appear right now
Chou Tairiku Wozz (or something like that) - Now has sprites and stuff.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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LDAWG
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Post by LDAWG »

GJ! and thanks for the heads-up.
This make me wanna compile and play through Star Ocean again :)
powerspike
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Post by powerspike »

Thanks for telling us Nach. You guys sure have been wokring like crazy on zsnes. It's looking really nice.
Last edited by powerspike on Sun Jun 25, 2006 2:04 am, edited 1 time in total.
Thundik81
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Post by Thundik81 »

Thanks Nach :D
Nach
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Post by Nach »

Thank pagefault for the stuff, all I did was some tests and report the news.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Deathlike2
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Post by Deathlike2 »

pagefault ftw :D

Now if you would fix some of the other ones.... :wink:
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
powerspike
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Post by powerspike »

Edit:THANKS FOR THE WORK PAGEFAULT!
Last edited by powerspike on Sun Jun 25, 2006 1:47 am, edited 2 times in total.
snkcube
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Post by snkcube »

Great job, pagefault!
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Thundik81
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Post by Thundik81 »

And thanks to whole team (including pagefault of course) :D

some news for pagefault's work on SFX ?
Jonas Quinn
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Post by Jonas Quinn »

Nach wrote:Thank pagefault for the stuff, all I did was some tests and report the news.
The Battlecopter wasn't working because of some Mode 7 quirks. :wink:
pagefault
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Post by pagefault »

HDMA improvment in SVN:

Removes hack for:

Mortal Kombat
Clayfigher (although still has unrelated issues)
Bahamut Lagoon
Super Punch Out

Fixes:

Smurfs 2
probably others
ShadowFX
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Post by ShadowFX »

Awesomeness :twisted:
spoon0042
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Post by spoon0042 »

Sweet. Thanks, guys. 8)

Unfortunately SO still crashes too much for me. Oh well.
adventure_of_link
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Post by adventure_of_link »

it's a cartridge issue, happens even on a legit SNES.

Use snes9x.
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
spoon0042
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Post by spoon0042 »

I know that. It's just that with recent versions the music stops after about one battle. Some people say it works for them, who knows. I'd been using 1.337 and that would (usually) work fine for hours. Regardless I'm done with it for the moment.
adventure_of_link
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Post by adventure_of_link »

Just clearing up the obvious spoon, sorry :)
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
grinvader
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Post by grinvader »

It is true that it freezes much more often in zsnes...
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FitzRoy
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Post by FitzRoy »

This year has seen some longstanding bugs get fixed in zsnes. Good job!
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