Installation problem?
Moderator: ZSNES Mods
Installation problem?
I recently let my freind download the ZSNES on to his computer, but he says that everytime he runs it, he has load the games and none of his data was saved. Did he install it incorreclty or something?
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- Devil's Advocate
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So let me get this straight, since you're not being too descriptive.....
your friend unzipped ZSNES to a folder and then started the emulator and loaded a game. He played a little and either saved a state or made an in-game SRAM save. Next time he tried to load the save, it wouldn't load.
Am I even close?
Chances are that the folder ZSNES creates the save fils is Read-Only (if no save path is defined, then savestates and SRAM are saved in the ZSNES folder). If ZSNES is run from a CD with no save path defined, the emulator would attempt to write to the CD which doesn't work.
your friend unzipped ZSNES to a folder and then started the emulator and loaded a game. He played a little and either saved a state or made an in-game SRAM save. Next time he tried to load the save, it wouldn't load.
Am I even close?
Chances are that the folder ZSNES creates the save fils is Read-Only (if no save path is defined, then savestates and SRAM are saved in the ZSNES folder). If ZSNES is run from a CD with no save path defined, the emulator would attempt to write to the CD which doesn't work.
Sorry.
Sorry about the lack of information, I'm not even 100% sure what he means either.
I lent him the CD with the zsnes on it and he said he put the cd in and ran it and then he started playing it. He was playing Final Fantasy III and when he saved and everything, but when he quit and opened the zsnes again he had to find the list of games again and it wasn't saved on the state or on the actual game.
He also tried it with other games, but they still didn't work.
By they way, Joe, is that kikaider as ur sig?
I lent him the CD with the zsnes on it and he said he put the cd in and ran it and then he started playing it. He was playing Final Fantasy III and when he saved and everything, but when he quit and opened the zsnes again he had to find the list of games again and it wasn't saved on the state or on the actual game.
He also tried it with other games, but they still didn't work.
By they way, Joe, is that kikaider as ur sig?
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- ZSNES Developer
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I don't think this is limited to ZSNES actually, as this is specifically user error. Prompting a user to save the srm file somewhere else is a little less intutive as (any) emulator will try to read the srm either in the same folder as the ROM, or in the defined save directory (both of which are issues if ZSNES is not configured properly when burned to cd).Poobah wrote:Doesn't ZSNES even warn users if it can't write to the file? It'd be quite reasonable to prompt users to save the file somewhere else before completely discarding all save data.
Besides, what emulator actually has done as you have suggested?
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
Well, ZSNES does inform the user that it was unable to save/load a state at the very least.
Last edited by Agozer on Tue Aug 08, 2006 12:40 pm, edited 1 time in total.
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Snes9x for Windows will prompt the user if the current save directory is read-only.Deathlike2 wrote:I don't think this is limited to ZSNES actually, as this is specifically user error. Prompting a user to save the srm file somewhere else is a little less intutive as (any) emulator will try to read the srm either in the same folder as the ROM, or in the defined save directory (both of which are issues if ZSNES is not configured properly when burned to cd).Poobah wrote:Doesn't ZSNES even warn users if it can't write to the file? It'd be quite reasonable to prompt users to save the file somewhere else before completely discarding all save data.
Besides, what emulator actually has done as you have suggested?
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I've never encountered that problem to find out.. on the other hand, I don't think it's that simple for ZSNES to do the same...xamenus wrote:Snes9x for Windows will prompt the user if the current save directory is read-only.Deathlike2 wrote:I don't think this is limited to ZSNES actually, as this is specifically user error. Prompting a user to save the srm file somewhere else is a little less intutive as (any) emulator will try to read the srm either in the same folder as the ROM, or in the defined save directory (both of which are issues if ZSNES is not configured properly when burned to cd).Poobah wrote:Doesn't ZSNES even warn users if it can't write to the file? It'd be quite reasonable to prompt users to save the file somewhere else before completely discarding all save data.
Besides, what emulator actually has done as you have suggested?
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
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You can try to create a temporary file... the OS might also return an error code if you try to open a read-only file with write-access flags. There might even be a way to get the directory attributes.
(I've always worked with non-readonly files, so I never bothered to find out.
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(I've always worked with non-readonly files, so I never bothered to find out.

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