I never had sound problems using ZSNES on Linux (currently Kubuntu 6.10) before, it all worked just fine.
Yesterday I disabled sound output in ZSNES because I needed to create some screenshots of games for my frontend and wanted to listen to some music.
However, after turning the sound back on ZSNES remained silent!
I tried everything, I reverted the sound settings to the default, even deleted all of ZSNES' config files, rebooted the computer, looked at my mixer volume settings, reinstalled ZSNES, updated to the latest SVN version, ...
Sound just wouldn't come back.
I compiled the SVN version with libao support now and tried all the modules that could potentially work on my system and with alsa, oss and arts I actually get sound, but it's really REALLY distorted. It sounds broken in the same way on all the three modules, no matter what sound settings I use in ZSNES. If I use "sdl", ZSNES is completely mute.
EDIT: And ZSNES outputs hundreds of these lines on the commandline:en
frame cycles: 10258
And with the ALSA module also:
ALSA: underrun, at least 0ms.
In other programs (I tried a few emulators and SDL games) sound works fine.
Please help me figure this out!
P.S.: This happened at the worst possible moment, too: just when two friends came over to play Secret of Mana... After trying to get sound to work for an hour I had to start Windows so we could finally play... Oh, the shame!
Sound stopped working for no apparent reason
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