For a long days ago, if I compile ZSNES with the SVN source code, when start zsnesw.exe appears a black window... nothing more (Alt + F4 for close ZSNES).
people are that stupid, that they complain about not having sound in the topic announcing that they should shut up and not complain about no sound in the latest svn. if exists, what part of the source code is necessary CHANGE for have a real sound? If possible, I will wish test the new improvements...
SVN code is for a beta release, ok... but, I don't understand why the sound is not real (zsnesw.exe only create a file named zdsp.wav)... Is this correct? Why zsnesw.exe don't playing the sound of zdsp.wav? Is only a wav file (Signed 16bit PCM / 2 Channels / 32000 Hz). In the "final" relea...
SVN revision 4358 using zmingw4. When compiling ZSNES with make -f makefile.ms PLATFORM=win32 CPU=athlon-xp RELEASEGRADE=no all is perfect, but when I intent compile Zsnes with make -f makefile.ms PLATFORM=win32 CPU=athlon-xp RELEASEGRADE=yes in certain time of the compilation the PC has a reset tot...
CVS is outdated. Now use SVN ( https://zsnes.bountysource.com/svn ). Here is the source code more actual. Download it with TortoiseSVN. I compile SVN with MinGW in WinXP perfectly. It's not problem of edit makefile.ms or other files. The problem is configuration of MinGW's enviroment and add any lib...
I have got the ZsnexBox 1.3 The emulator don't start in folder D:\roms The emulator start in folder E:\Apps\ZsnexBox 1.3\roms When change to D:\roms through the emulator this read and emulate perfectly the games. I have got a external dvd-lector LG-8163B (run perfectly ever). Is this the reason of t...
This warnings are solutioned --> In .\src\win\winlink.cpp, in lines 1227 and 1238, I change this line sprintf(message1,"Error initializing DirectInput\nYou may need to install DirectX 8.0a or higher located at www.microsoft.com/directx\0"); for sprintf(message1,"Error initializing Dir...