Search found 253 matches
- Sat Oct 11, 2008 7:47 pm
- Forum: Tech Talk
- Topic: Cropping to 16:9
- Replies: 8
- Views: 4979
- Sat Oct 11, 2008 7:11 am
- Forum: Tech Talk
- Topic: Cropping to 16:9
- Replies: 8
- Views: 4979
If it's 4:3 fullscreen, rather than keeping the horizontal res and reducing the vertical res(thus producing quality loss - people will lose their heads), why don't you letterbox to aspect ratio it to 16:9? That would produce an 768x432 image, with black bars at the sides, but at least you keep the i...
- Thu Aug 21, 2008 6:28 am
- Forum: ZSNES Talk
- Topic: Disable text: "state auto loaded." ?
- Replies: 15
- Views: 7069
- Mon Jul 28, 2008 8:33 am
- Forum: ZSNES Talk
- Topic: STATE 4 TOO OLD (HELP)
- Replies: 15
- Views: 5823
- Wed Jul 23, 2008 2:32 pm
- Forum: Bug Reports/Feature Requests
- Topic: More sprite disable/enable options?
- Replies: 10
- Views: 5431
- Sat Jul 19, 2008 7:38 am
- Forum: ZSNES Talk
- Topic: EarthBound Blackscreen
- Replies: 12
- Views: 5713
- Fri Jul 18, 2008 4:31 am
- Forum: ZSNES Talk
- Topic: I can't find zsnes on my harddrive~!
- Replies: 5
- Views: 2770
- Thu Jul 17, 2008 5:38 am
- Forum: Tech Talk
- Topic: SATA HDD woes
- Replies: 17
- Views: 7282
- Thu Jul 17, 2008 5:29 am
- Forum: ZSNES Talk
- Topic: Issues with loading game save files
- Replies: 25
- Views: 13542
- Thu Jul 17, 2008 5:24 am
- Forum: Bug Reports/Feature Requests
- Topic: Load Game on Startup
- Replies: 15
- Views: 8635
- Wed Jul 16, 2008 7:36 am
- Forum: Bug Reports/Feature Requests
- Topic: Load Game on Startup
- Replies: 15
- Views: 8635
Re: maybe this???
Download RenameFiles, it easily replaces SPACES with _Rashidi wrote: i must rename all the rom using _
- Wed Jul 16, 2008 5:16 am
- Forum: Bug Reports/Feature Requests
- Topic: Load Game on Startup
- Replies: 15
- Views: 8635
Re: maybe this???
So damn true.Nach wrote:I am going to curse whoever invented spaces in filenames, and allowed anything more than 8.3
Why would anyone use Street Fighter II Turbo - Hyper Fighting (U) [!].smc when SF2T.smc or SF2Turbo.smc works just as good, is beyond me.
- Wed Jul 16, 2008 5:00 am
- Forum: Bug Reports/Feature Requests
- Topic: Treasure Hunter G Mode 7 Txt Box Problem
- Replies: 25
- Views: 13578
- Thu Jul 10, 2008 4:21 am
- Forum: Bug Reports/Feature Requests
- Topic: Treasure Hunter G Mode 7 Txt Box Problem
- Replies: 25
- Views: 13578
- Wed Jul 09, 2008 4:33 am
- Forum: Bug Reports/Feature Requests
- Topic: Treasure Hunter G Mode 7 Txt Box Problem
- Replies: 25
- Views: 13578
- Thu Jul 03, 2008 5:56 am
- Forum: Controller Help
- Topic: Old school SNES joypad seems to work, but doesn't...
- Replies: 5
- Views: 4527
- Wed Jul 02, 2008 4:44 am
- Forum: Bug Reports/Feature Requests
- Topic: odd saving problem in super metroid
- Replies: 6
- Views: 4895
- Thu Jun 12, 2008 4:24 am
- Forum: Bug Reports/Feature Requests
- Topic: Buttons responding many times while holding it
- Replies: 5
- Views: 3304
- Sun Jun 08, 2008 9:38 pm
- Forum: Bug Reports/Feature Requests
- Topic: Top gear 3000, Stupid AI Problem
- Replies: 26
- Views: 19820
- Sat May 31, 2008 4:25 am
- Forum: ZSNES Talk
- Topic: Help- upgraded to XP, now ZSNES slow...
- Replies: 84
- Views: 31194
- Wed May 28, 2008 4:13 am
- Forum: ZSNES Talk
- Topic: Z NESWIN: Final Fantasy 3
- Replies: 9
- Views: 11472
They don't even start in 7E Not starting in 7E has jack shit to do with it being PAR/GG for emulators. The point is that using a - will decrypt it back to a PAR-format code (address:value). You don't want that if they are ALREADY decrypted. Which they are. I know the emulator doesn't give a shit on...
- Tue May 27, 2008 5:13 am
- Forum: ZSNES Talk
- Topic: Z NESWIN: Final Fantasy 3
- Replies: 9
- Views: 11472
- Fri May 23, 2008 5:49 am
- Forum: ZSNES Talk
- Topic: No sound in DOS
- Replies: 6
- Views: 3337
Re: No sound in DOS
Also another more general question about DOS (It may help to know that I'm using FreeDOS 1.0), no applications fill the entire screen. Is this a resolution limitation? Is there a way to stretch the screen (setting in DOS?)? ZSNES looks fugly as with the constant background colour changing. That's n...
- Sat May 10, 2008 4:31 am
- Forum: Bug Reports/Feature Requests
- Topic: New ZSNES Filters???
- Replies: 14
- Views: 8219
- Thu May 01, 2008 4:36 pm
- Forum: Bug Reports/Feature Requests
- Topic: Assigning a button combo to save and load states
- Replies: 13
- Views: 10607
You could set a different key combo for games that use soft reset, to prevent accidents. I'm definitely all for preventing accidents, but you know we'll get all sorts of new people on the forums asking why game x reset while they were trying to save state... still not saying it's a bad idea, though...