Search found 23 matches
- Fri Nov 18, 2011 9:10 pm
- Forum: Bug Reports/Feature Requests
- Topic: Micro Machines 2-Turbo Tournament(E)-Poor Hit Detection
- Replies: 6
- Views: 5050
Re: Micro Machines 2-Turbo Tournament(E)-Poor Hit Detection
Have you had a chance to take a look at the glitch?
- Fri Nov 04, 2011 6:14 pm
- Forum: Bug Reports/Feature Requests
- Topic: Micro Machines 2-Turbo Tournament(E)-Poor Hit Detection
- Replies: 6
- Views: 5050
- Thu Nov 03, 2011 4:16 am
- Forum: Bug Reports/Feature Requests
- Topic: Micro Machines 2-Turbo Tournament(E)-Poor Hit Detection
- Replies: 6
- Views: 5050
Re: Micro Machines 2-Turbo Tournament(E)-Poor Hit Detection
I'm sure there are some low-quality games that make it to market without being beta tested, but this is a problem with the emulator only. I dare you to try to finish Stream Struggle(23) on Time Trials.
- Thu Nov 03, 2011 2:42 am
- Forum: Bug Reports/Feature Requests
- Topic: Micro Machines 2-Turbo Tournament(E)-Poor Hit Detection
- Replies: 6
- Views: 5050
Micro Machines 2-Turbo Tournament(E)-Poor Hit Detection
Has anyone played MM2TT here? You'll know about the glitch if you hit a wall and are turning at the same time, you get stuck on the wall till you can reverse off it or you're given a new drop point. This is most pronounced on courses such as Stream Struggle(23), Crossing Chaos(21), Musical Hits(19),...
- Thu Oct 06, 2011 2:56 am
- Forum: Netplay 101
- Topic: Some more Hamachi Servers for ZSNES 1.42 join in!!!
- Replies: 27
- Views: 53027
Re: Some more Hamachi Servers for ZSNES 1.42 join in!!!
NETWORK: Dooberz PASSWORD: snes All other servers on this thread are full of people who don't even respond. My server is a place to hangout, chill, joke around, play Zsnes or do other stuff. In other words...we want to have fun. I hope to make new friends in this server. This Hamachi network is a j...
- Wed Oct 05, 2011 6:19 pm
- Forum: Netplay 101
- Topic: Some more Hamachi Servers for ZSNES 1.42 join in!!!
- Replies: 27
- Views: 53027
Re: Some more Hamachi Servers for ZSNES 1.42 join in!!!
065-401-389 snesot SMB3
062-915-240 tryouts SMK
Those are the ongoing ones. Most of the guys there play all the other 2-player competitive games. You can go to www.snesot.com and check out the upcoming tournaments.
062-915-240 tryouts SMK
Those are the ongoing ones. Most of the guys there play all the other 2-player competitive games. You can go to www.snesot.com and check out the upcoming tournaments.
- Wed Oct 05, 2011 6:06 pm
- Forum: Netplay 101
- Topic: NET PLAY ONLINE NBA JAM (and other games) HERE
- Replies: 4
- Views: 5618
Re: NET PLAY ONLINE NBA JAM (and other games) HERE
We have a big community on Hamachi: www.snesot.com for Hamachi game servers.
- Mon May 30, 2011 10:17 pm
- Forum: Netplay 101
- Topic: NETPLAY IS BROKEN - Complete Re-write Upcoming
- Replies: 105
- Views: 277040
Re: NETPLAY IS BROKEN - Complete Re-write Upcoming
I would think it would simply involve more data checking/matching because there are 6 possibilities for data transfer or 3x as many as before for 3 players. 4 to 5 would get a bit more complicated. There are sites that run 16-player matches for PC games, but the netplay framework is obviously comple...
- Sun May 29, 2011 5:55 pm
- Forum: Netplay 101
- Topic: NETPLAY IS BROKEN - Complete Re-write Upcoming
- Replies: 105
- Views: 277040
Re: NETPLAY IS BROKEN - Complete Re-write Upcoming
That's a relief. I was beginning to wonder if this would ever support 3-5 players. Connection speeds are now 10x what they were 5 years ago.
- Sun May 20, 2007 2:42 pm
- Forum: Netplay 101
- Topic: Nothing works for us, could someone assist us?
- Replies: 10
- Views: 14959
There are particular firewalls that won't allow you to connect to zbattle or ZSNES no matter how many ports you enable or if you disable the whole router firewall. I know 2Wire is particular to zbattle, not sure about ZSNES. The Netgear Router WGT624 won't allow you to connect to zbattle but will ZS...
- Sat Jan 29, 2005 10:59 am
- Forum: Insane Chatter
- Topic: Rate this Essay! Part Deux
- Replies: 8
- Views: 8513
- Sat Jan 22, 2005 2:34 am
- Forum: Netplay 101
- Topic: NETPLAY IS BROKEN - Complete Re-write Upcoming
- Replies: 105
- Views: 277040
- Fri Jan 21, 2005 7:18 am
- Forum: Netplay 101
- Topic: NETPLAY IS BROKEN - Complete Re-write Upcoming
- Replies: 105
- Views: 277040
- Tue Jan 18, 2005 8:40 am
- Forum: ZSNES Talk
- Topic: 50/60Hz and the improbable chance of a good time in SMK
- Replies: 2
- Views: 1945
50/60Hz and the improbable chance of a good time in SMK
The time trials site of Super Mario Kart http://www.geocities.com/smkplayerssite is one of the most active sites for classic gaming competition. On one particular course, Ghost Valley 1, there is a shortcut over a small gap after the 3rd turn. The gap is measured to be eight sprites long using Track...
- Sat Jan 15, 2005 7:57 am
- Forum: ZSNES Talk
- Topic: bad graphics quality on real snes
- Replies: 15
- Views: 9423
- Sat Jan 15, 2005 7:54 am
- Forum: ZSNES Talk
- Topic: Messed up graphics on a real snes...
- Replies: 12
- Views: 11679
- Fri Jan 14, 2005 10:16 am
- Forum: ZSNES Talk
- Topic: Messed up graphics on a real snes...
- Replies: 12
- Views: 11679
- Fri Jan 14, 2005 9:52 am
- Forum: ZSNES Talk
- Topic: bad graphics quality on real snes
- Replies: 15
- Views: 9423
- Fri Jan 14, 2005 12:02 am
- Forum: ZSNES Talk
- Topic: bad graphics quality on real snes
- Replies: 15
- Views: 9423
bad graphics quality on real snes
why are the graphics so good in zsnes, but everything's fuzzy with the tv? is the default setting of zsnes achievable with the snes? also, is there an optimal hue/saturation/brightness on the tv to match zsnes, or do i need rgb cables? http://img159.exs.cx/img159/3853/snes9az.png http://img159.exs.c...
- Thu Jan 13, 2005 7:12 am
- Forum: Bug Reports/Feature Requests
- Topic: zmv/zst labelling
- Replies: 3
- Views: 2372
zmv/zst labelling
would it be possible to enter descriptions for zmv's and zst's while in zsnes? i have thousands of mario kart matches in zmv, which i record for spectacular or unusual plays. unfortunately, i lose track of the match number as the hours pile on. if possible, could it be output to a text file with the...
- Thu Jan 13, 2005 6:42 am
- Forum: ZSNES Talk
- Topic: zmv->avi
- Replies: 32
- Views: 21569
well, you record off zmv's. but occasionally, i'll want to record a glitch which i can only pull off 1/1000 tries. maybe i could get this number down to 1/500 if i didn't have slowdown while playing. and how can you view whether one frame is dropped unless that frame is a pivotal point?--i don't not...
- Thu Jan 13, 2005 5:01 am
- Forum: ZSNES Talk
- Topic: zmv->avi
- Replies: 32
- Views: 21569
- Tue Aug 10, 2004 9:37 am
- Forum: Bug Reports/Feature Requests
- Topic: Feature request: routing ZSNES functions to controllers
- Replies: 7
- Views: 6938