Sunset Riders - Hagane - ZSNES March 29 WIP

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psxyke
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Sunset Riders - Hagane - ZSNES March 29 WIP

Post by psxyke »

After beginning a new game, in both cases the sound after some seconds in the game, suddenly stops to work, shortly after a black screen appears.
I suppose that it is the same problem that happens here:

http://board.zsnes.com/phpBB2/viewtopic.php?t=6694

Code: Select all

NSRT v3.3 RC2 - Nach's SNES ROM Tools

---------------------Internal ROM Info----------------------
       File: Sunset Riders.smc
       Name: sunset riders          Company: Konami
     Header: SWC                       Bank: LoROM
Interleaved: No                        SRAM: 0 Kb
       Type: Normal                     ROM: 8 Mb
    Country: USA                      Video: NTSC
  ROM Speed: 120ns (FastROM)       Revision: 1.0
   Checksum: Good 0xA30E              CRC32: 52ADA404
        MD5: 1E1B47D5E5B0D9FAA5447273A52FC6EA
--------------------------Database--------------------------
   Name: Sunset Riders
Country: USA                    Revision: 1.0
 Port 1: Gamepad                  Port 2: Gamepad
Genre 1: Shooter                 Genre 2: Side Scrolling

Code: Select all

NSRT v3.3 RC2 - Nach's SNES ROM Tools

---------------------Internal ROM Info----------------------
       File: Hagane.smc
       Name: HAGANE USA             Company: Hudson Soft
     Header: FIG                       Bank: HiROM
Interleaved: No                        SRAM: 0 Kb
       Type: Normal                     ROM: 16 Mb
    Country: USA                      Video: NTSC
  ROM Speed: 120ns (FastROM)       Revision: 1.0
   Checksum: Good 0x8016              CRC32: 8E0A7034
        MD5: 44CB6BBBB233BC5D602D54FD418232F1
--------------------------Database--------------------------
   Name: Hagane
Country: USA                    Revision: 1.0
 Port 1: Gamepad                  Port 2: Gamepad
Genre 1: Action                  Genre 2: Platform Adventure
The good news is that the game of Ranma RPG (Ranma Nibunnoichi - Akanekodan Teki Hihou) apparently already works without problems in this version :)
Last edited by psxyke on Thu Apr 06, 2006 9:40 pm, edited 1 time in total.
Deathlike2
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Post by Deathlike2 »

Does it work in ZSNES 1.42 official?

If it does.. I have some other suggestions in mind.

Btw, it's hard to assume this bug is directly is related to another bug... it is currently just a guess.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
psxyke
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Posts: 9
Joined: Mon Nov 28, 2005 7:37 am

Post by psxyke »

Deathlike2 wrote:Does it work in ZSNES 1.42 official?
They work without problems in the official version
Deathlike2
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Post by Deathlike2 »

Ok.. now try using the 2/17/06 WIP and the 2/19/06 WIP...
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
psxyke
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Joined: Mon Nov 28, 2005 7:37 am

Post by psxyke »

Deathlike2 wrote:Ok.. now try using the 2/17/06 WIP and the 2/19/06 WIP...
ZSNES 03/19 WIP

Sunset Riders - it seems to work without problems in this version

Hagane - with the same problem in this version
Deathlike2
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Post by Deathlike2 »

psxyke wrote:
Deathlike2 wrote:Ok.. now try using the 2/17/06 WIP and the 2/19/06 WIP...
ZSNES 03/19 WIP

Sunset Riders - it seems to work without problems in this version

Hagane - with the same problem in this version
I guess you still need to find the WIP that started the problems with Hagane...
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
pagefault
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Post by pagefault »

Thanks for the report, we should have all these regressions fixed soon.
pagefault
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Post by pagefault »

Update, this is fixed in my development tree. It's amazing what taking out crappy speed hacks will do.
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