I look at the help, and the answer is obvious.
Code: Select all
Usage : zsnes [-d,-f #, ... ] <filename.sfc>
Eg : zsnes -s -r 2 game.sfc
-1 #/-2 # Select Player 1/2 Input :
0 = None 1 = Keyboard/Gamepad
-dd Disable sound SPC700/DSP emulation which also disables sound output
-ds Disable sound output
-dh Disable ROM-specific hacks
-f # Enable fixed frame rate [0..9]
-g # Specify gamma correction value [0..15]
-h Force HiROM
-j Disable mouse (Automatically turns off right mouse click)
-k # Set volume level (0 .. 100)
-l Force LoROM
-m Disable GUI (Must specify ROM filename)
-mc Exit ZSNES when closing a movie (use with -zm)
-md Dump raw video (use with -zm)
-n # Enable scanlines (when available)
0 = None, 1 = Full, 2 = 25%, 3 = 50%
-o Disable MMX support
-p # Percentage of instructions to execute [50..150]
-r # Set sound sampling rate:
-- Press Enter to Continue --
0 = 8000Hz 1 = 11025Hz 2 = 22050Hz 3 = 44100Hz
4 = 16000Hz 5 = 32000Hz 6 = 48000Hz
-s Enable sound output and enable SPC700/DSP emulation
-sa Show all files in GUI (*.*)
-t Force NTSC timing
-u Force PAL timing
-v # Select video mode :
0 = 256x224 R WIN 1 = 256x224 R FULL
2 = 512x448 DR WIN 3 = 512x448 DR FULL
4 = 640x480 DR FULL 5 = 800x600 DR FULL
6 = 256x224 OR WIN 7 = 512x448 ODR WIN
8 = 640x480 ODS FULL 9 = 640x480 ODS WIN
10 = 640x576 ODR WIN 11 = 768x672 ODR WIN
12 = 800x600 ODS FULL 13 = 800x600 ODS WIN
14 = 896x784 ODR WIN 15 = 1024x768 ODS FULL
16 = 1024x768 ODS WIN 17 = 1024x896 ODR WIN
18 = 1280x960 ODS FULL 19 = 1280x1024 ODR FULL
20 = 1600x1200 ODS FULL 21 = VARIABLE ODR WIN
22 = VARIABLE ODS WIN 23 = CUSTOM OD FULL
-v8 Grayscale mode
-y Enable anti-aliasing (video interpolation)
-z Disable stereo sound
-- Press Enter to Continue --
-zm # Auto load specified movie slot on startup
-zs # Auto load specified save state slot on startup
File Formats Supported by GUI : SMC,SFC,SWC,FIG,MGD,UFO,BIN,
058,078,1,USA,EUR,JAP,ZIP,JMA
And the extension if it's not a compressed file doesn't really matter.
Just rename to .sfc, and it'll appear in ZSNES' GUI.
As long as the ROM is good and not in a compression format ZSNES doesn't read or interleaved in one of the rarer methods, ZSNES will run it.
If the ROM happens to use one of the rarer interleave methods, or is compressed with BZip2, RAR, or 7-Zip, you can use NSRT to convert it so ZSNES reads it.