Looks fine with an original SNES and a real TV. I'm not sure about your gripe there. If you're talking about your special ArcadeVGA stuff and a TV, that's a different issue.vigi_lante wrote:I know, I know...I'm just talking about my case. If you play on a TV, at low-res, stretch looks horrible.That's why you're supposed to use Stretch.. to at least do what a real TV does in the first place.
Question about R modes...
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Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
Sorry I'm just out of it today. I did find more of them, sort of. But often it seems that some graphics are adjusted while others are not in the same game. For instance, the intro in Space Megaforce. Probably because different people did different stuff. You're right about the games you listed though.blackmyst wrote:I just gave you like ten examples! I feel so ignored.Echoecho wrote:Most arcade monitors were nevertheless the same aspect ratio as a TV, or so close it was negligible. I know those 384x224 monitors are.
I'm going to look for some of the snes games I was talking about.
/slits wrists