Games are Unbeatable
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- Devil's Advocate
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- Buzzkill Gil
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Yes, that's exactly right. Ikaruga invented the idea of elemental affinities.Mark57Raider wrote:Oh this Igaragua game sounds so off the hook! I'd have to try to play it myself to find out how hard the game is. I've seen shots where players have to change the color of the bullets light or dark depending on which enemies arise on the airships. Seems like Metroid Prime 2 has ripped their gameplay from Ikargua and put it on theirs. Oh well, both seem to be pretty good titles.
Ikaruga's is 2-way, BTW. The color of your ship affects what kind of bullets can hurt you as well as how much damage you do to enemies.
As Prime 2 lacked a shield of any sort, much less one that varied with weapon selection, it's clearly NOT an Ikaruga ripoff.
The Adventures of Bayou Billy for NES was insanely hard. Like Megaman.
Super Ghouls n Ghosts is easy for me, even on professional mode. Why would you need save states when you get almost unlimited continues from gaining points? Maybe I'll make a ZMV of some of the stages.
Gradius III on normal and hard are the same to me. The enemies are slightly more aggressive on hard mode, but dodging is easy with the reduce ? power up. I tried the arcade version and that's just ridiculous, bursting the bubbles on stage 2 is a challenge itself.
Super Ghouls n Ghosts is easy for me, even on professional mode. Why would you need save states when you get almost unlimited continues from gaining points? Maybe I'll make a ZMV of some of the stages.
Gradius III on normal and hard are the same to me. The enemies are slightly more aggressive on hard mode, but dodging is easy with the reduce ? power up. I tried the arcade version and that's just ridiculous, bursting the bubbles on stage 2 is a challenge itself.
Now that I'm reminded, Gradius III arcade gets my vote. There's no option in the dips that would even allow you to continue. What the hell was their reasoning behind that?Gradius III on normal and hard are the same to me. The enemies are slightly more aggressive on hard mode, but dodging is easy with the reduce ? power up. I tried the arcade version and that's just ridiculous, bursting the bubbles on stage 2 is a challenge itself.
here is how you play super ghouls n ghosts.
http://www.mediafire.com/?4wgwyz0i2nj
http://www.mediafire.com/?4wgwyz0i2nj
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- Trooper
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Bayou Billy was indeed one of the harder games I ever completed on the NES. However, Mega Man was not very hard, just more a process of figuring out which weapons work for each of the bosses. I remember back in 1989 it took me all of 2 nights to beat that game (my first rental back when Nintendo was trying to sue rental stores).qwerty` wrote:The Adventures of Bayou Billy for NES was insanely hard. Like Megaman.
Getting back to the OP, both Contra 3 and Super Castlevania 4 were pretty easy to master. I recall to make it more of a challenge on SC 4, I would do the entire game without using continues, and then eventually did and entire run on one man (hardest part was the virtical stage with the sawblade chasing up from beneath).
Really there were very few games that seemed near impossible to beat back in the day. I imagine now with save-stating its harder for people to tell the difference that didn't experience these games the first time around.
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Savestating is really a useful tool in games sometimes, but I wish I had never heard of it for the zsnes. In my opinion true gamers don't use hacking tools, game genies, game sharks or save states. The only gaming tool you use is a keyboard or a gamepad in a game. Otherwise if you use anything else the game isn't really TRUELY beaten. Starting back over after you lose is part of the game. Finding items or clues and beating a boss with only a controller and/or keyboard is part of the game that was originally intended for the console.FirebrandX wrote:
Really there were very few games that seemed near impossible to beat back in the day. I imagine now with save-stating its harder for people to tell the difference that didn't experience these games the first time around.
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A game isn't truly beaten until you can do it from start to finish without dying once
And that is why ThunderClaw and I will shortly be opening a page dedicated to playing games on Hardcore
you all blow herds of reindeer
And that is why ThunderClaw and I will shortly be opening a page dedicated to playing games on Hardcore
you all blow herds of reindeer
[url=http://whattheboat.com]whattheboat.com : [b]still not dead[/b][/url]
[url=http://playithardcore.com]playithardcore.com: we are better at games than you[/url]
Join boat web IRC and talk to boaters: [url]http://irc.whatthebert.com/[/url]
[url=http://playithardcore.com]playithardcore.com: we are better at games than you[/url]
Join boat web IRC and talk to boaters: [url]http://irc.whatthebert.com/[/url]
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That's insane. Nobody can beat any type of game without dying at any time or point. Bah! There's games I'm good at that I end up dying at one point or another in.soulmata wrote:A game isn't truly beaten until you can do it from start to finish without dying once
And that is why ThunderClaw and I will shortly be opening a page dedicated to playing games on Hardcore
you all blow herds of reindeer
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- Transmutation Specialist
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Oh come on! There are plenty of gamesMark57Raider wrote:That's insane. Nobody can beat any type of game without dying at any time or point. Bah! There's games I'm good at that I end up dying at one point or another in.
Mario World, Wolf Child... those are two right now I remember I could pass without losing... Wolf Child the FIRST TIME in hard.
Tiny Toons... Doom Troopers, Castlevania IV... I dunno if Street Fighter II also classifies, since it is a lot shorter.
[size=67]
Playing:
[color=green]Blur, Front Mission DS, Fire Emblem: Shadow Dragon, The Last Remnant[/color]
In Line:
[color=red]Far Cry II, Final Fantasy XIII, Revenant Wings[/color]
[/size]
Playing:
[color=green]Blur, Front Mission DS, Fire Emblem: Shadow Dragon, The Last Remnant[/color]
In Line:
[color=red]Far Cry II, Final Fantasy XIII, Revenant Wings[/color]
[/size]
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Well there's Mario World if you take the super fast shortcut route that probably everybody knows by now. Which is really easy
Yoshi's Island, Donut Plains1, Donut Secret, Donut House, Star, Star World 1,2,3,4 and Bowsers Castle. Correct me if I'm wrong on that super easy shortcut route. Oh wait another super easy game for the super nintendo is Tom & Jerry. Haha. The levels are super easy and the Tom sucks as a boss.
Doom Troopers however is pretty rough.
Yoshi's Island, Donut Plains1, Donut Secret, Donut House, Star, Star World 1,2,3,4 and Bowsers Castle. Correct me if I'm wrong on that super easy shortcut route. Oh wait another super easy game for the super nintendo is Tom & Jerry. Haha. The levels are super easy and the Tom sucks as a boss.
Doom Troopers however is pretty rough.
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- Devil's Advocate
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Well, to be real, most of those speedruns (Emulator wise) use cheats, savestates and other tricks.snkcube wrote:I guess you haven't seen any speedruns before.Mark57Raider wrote:That's insane. Nobody can beat any type of game without dying at any time or point. Bah! There's games I'm good at that I end up dying at one point or another in.
*Sometimes I edit my posts just to correct mistakes.
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Not all of them. There are TASes (tool-assisted speedruns) and "normal" speedruns.
An example for a non-TAS without dying would be this.
An example for a non-TAS without dying would be this.
vSNES | Delphi 10 BPLs
bsnes launcher with recent files list
bsnes launcher with recent files list
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- Devil's Advocate
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mostcreaothceann wrote:Not all of them. There are TASes (tool-assisted speedruns) and "normal" speedruns.
An example for a non-TAS without dying would be this.
*Sometimes I edit my posts just to correct mistakes.
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- Transmutation Specialist
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I can make a Resident Evil II speedrun. Takes less than two hours. Also a Metroid I, which is pretty easy NOT to lose in.
[size=67]
Playing:
[color=green]Blur, Front Mission DS, Fire Emblem: Shadow Dragon, The Last Remnant[/color]
In Line:
[color=red]Far Cry II, Final Fantasy XIII, Revenant Wings[/color]
[/size]
Playing:
[color=green]Blur, Front Mission DS, Fire Emblem: Shadow Dragon, The Last Remnant[/color]
In Line:
[color=red]Far Cry II, Final Fantasy XIII, Revenant Wings[/color]
[/size]
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- Devil's Advocate
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http://speeddemosarchive.com/MarioRPG.htmlMark57Raider wrote:Oh wait for it! Wait for it!.......... Super Mario RPG - Legend of the Seven Stars. Beaten from start to end with no game overs.
Something like this?
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- Buzzkill Gil
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