ZSNES Screen Problem

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ChronicKurt
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ZSNES Screen Problem

Post by ChronicKurt »

I am using ZSNES on my PC which is not that great its only like 256 MB of Ram and Intel Celeron 2.0 processor but any way I bought a brand new Samsung 32" HD TV LCD and hooked my PC up via VGA.

Heres my dilema ZSNES looks great but when I am playing games like final fight or Tales of Phantasia or any rpg or side scroller the screen gets all shaky and sort of bumpy whenever you move off the screen and cause the background to move like in side scrolling beatem ups like Final Fight.

Can anyone help me it woul be much appreciated.
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Post by franpa »

if you mean jitter, there is a option in the programs configuration files to have the emulator always run @ 60hz... then you just enable vsync and the jitter is gone.

or leave the refresh rate and just untick vsync and/or triple buffer to have screen tearing instead of jitter.
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ChronicKurt
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Post by ChronicKurt »

ok but what would you say i do to make it run as smooth as possible?
franpa
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Post by franpa »

franpa wrote:if you mean jitter, there is a option in the programs configuration files to have the emulator always run @ 60hz... then you just enable vsync and the jitter is gone.
do this and it should run silky smooth... turn the auto frame rate to 0 as well.

edit: look for this
; Force Refresh Rate (0 = NO, 1 = Yes)
; Enable this if you are experiencing visual tearing
; WARNING: Setting a refresh rate that your monitor cannot handle will have
; consequences! The DX Refresh Rate Override in dxdiag must be set to default
; in order for this to work! The refresh rate is only valid if it is supported
; by your system! This option is only useful in fullscreen modes.
ForceRefreshRate=1
SetRefreshRate=60
in ZSNESW.CFG and set it to force your refresh rate to 60hz. now run zsnes and turn on vsync. now adjust the frame skipping so that it is at 0 instead of auto.
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ChronicKurt
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Post by ChronicKurt »

sweet thankis man it workded great lol but one more problem there is no screen tear and it runs smooth but now when I was tesing all of my roms i tested tales of phantasia and it will slow down and speed up is there anyway to fix that while having no screen tear?
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Post by franpa »

what are your computer specs? it might be just the game uses something thats not fully emulated yet.
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Deathlike2
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Post by Deathlike2 »

franpa wrote:what are your computer specs? it might be just the game uses something thats not fully emulated yet.
I'll be nice and not put up a franpa alert sign... yet.

My original guess is that the LCD is not quick enough to keep up with the action.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
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Post by odditude »

ChronicKurt wrote:I am using ZSNES on my PC which is not that great its only like 256 MB of Ram and Intel Celeron 2.0 processor
franpa wrote:what are your computer specs?
Deathlike2 should've wrote:Image
Sorry, I couldn't resist.

Bah, too bad I couldn't make it written.
Why yes, my shift key *IS* broken.
Deathlike2
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Post by Deathlike2 »

odditude wrote:
Deathlike2 should've wrote:Image
Sorry, I couldn't resist.
It isn't about the specs, it is more about the latter part of said statement. There are missing holes in the info (but I don't think it is a significant factor except I want to shout FEED ME RAM).
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
ChronicKurt
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Post by ChronicKurt »

man my specs suck but when i turn off hq filter it runs fine do u think its just my pc?
Deathlike2
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Post by Deathlike2 »

Somewhat.. if you compiled ZSNES to take advantage of your processor, HQx filter's overhead is much smaller.
Continuing [url=http://slickproductions.org/forum/index.php?board=13.0]FF4[/url] Research...
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Post by franpa »

what revision # is v1.51 windows?
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Post by Nach »

franpa wrote:what revision # is v1.51 windows?
http://board.zsnes.com/phpBB2/viewtopic.php?t=9461
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Post by franpa »

ah, thanks very much nach.
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