Front Mission: Gun Hazard graphical glitches
Moderator: ZSNES Mods
Front Mission: Gun Hazard graphical glitches
During the mission when I call up the inventory, the item names are about two rows lower than they should be. Also, sometimes the map will be garbled when bringing it up during missions, but it's clear once it's fully revealed. I have this problem with both the original and translated ROM.
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- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
I experience this too.
It was always like this since I started playing it (i.e. way before the patch).
As I never use items, that's not SO bad, but this is obviously some kind of bug.
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---------------------Internal ROM Info----------------------
File: Front_Mission_Gun_Hazard.smc
Name: GUN HAZARD Company: Square
Header: FIG Bank: HiROM
Interleaved: No SRAM: 64 Kb
Type: Normal + Batt ROM: 24 Mb
Country: Japan Video: NTSC
ROM Speed: 120ns (FastROM) Version: 1.0
Checksum: Good 0x89D9 CRC32: FD3FDBAC
--------------------------Database--------------------------
Name: Front Mission - Gun Hazard
Country: Japan Version: 1.0
Port 1: Gamepad Port 2: Gamepad
Genre 1: Unknown Genre 2: None
As I never use items, that's not SO bad, but this is obviously some kind of bug.
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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- Locksmith of Hyrule
- Posts: 3634
- Joined: Sun Aug 08, 2004 7:49 am
- Location: 255.255.255.255
- Contact:
Go grab the 10/19/2004 WIP, here and see if that works.
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
NSRT here.
Thread necromancy gogogogogogogogo
Just posting to say that the issue is still present in both 1.42 and the latest (Feb 10th) WIP.



When the game's actually in motion, the item captions flicker.
Also, I should mention that there's similar glitchyness when it comes to the title screen, and when viewing the area map (accessed by pressing start). Just for comparision's sake, I tried it in Snes9X and it worked fine.
Just posting to say that the issue is still present in both 1.42 and the latest (Feb 10th) WIP.



When the game's actually in motion, the item captions flicker.
Also, I should mention that there's similar glitchyness when it comes to the title screen, and when viewing the area map (accessed by pressing start). Just for comparision's sake, I tried it in Snes9X and it worked fine.