will this Adapter work with PAL SNES Controllers ?

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s8n

will this Adapter work with PAL SNES Controllers ?

Post by s8n »

hi team , can anyone confirm with knowledge or experience that this Adapter will work with PAL SNES Controllers ?

if im correct there are 3 types of controllers

PAL
JAP
USA

im interested in the PAL version working

http://www.mayflash.com/pc/pc044/pc044.htm

s8n

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blackmyst
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Post by blackmyst »

The only differences between all of those controllers are cosmetic, they're pretty much all the same inside. i.e. yes it'll work.

In fact I've never heard of any controller for any console ever that didn't work on the same console from a different region, but I might be wrong.
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badinsults
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Post by badinsults »

There is apparently a lockout that prevents NTSC controllers from working in some PAL snes systems, but not the other way. My PAL controller works fine with my Super Smartjoy, which I assume is similar to that device.

Also large picture is large. Please resize.
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s8n

Post by s8n »

hi blackmyst + badinsults , thanks for your tips and info with it i have taken the step forward and bought some PAL SNES controllers and SNES Adapter i cant wait to get it.


thanks again for your tips

s8n
Gil_Hamilton
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Post by Gil_Hamilton »

blackmyst wrote:The only differences between all of those controllers are cosmetic, they're pretty much all the same inside. i.e. yes it'll work.

In fact I've never heard of any controller for any console ever that didn't work on the same console from a different region, but I might be wrong.
The Dreamcast's official J lightgun is locked out of US games.


The NES and TurboGrafX had different physical connectors from the FamiCom and PCEngine.
Sure, a dumb adapter that costs 15 cents to make would fix it, but it WAS a regional lockout.


Those are the only examples I can think of off-hand.
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.
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blackmyst
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Post by blackmyst »

Gil_Hamilton wrote:The Dreamcast's official J lightgun is locked out of US games.


The NES and TurboGrafX had different physical connectors from the FamiCom and PCEngine.
Sure, a dumb adapter that costs 15 cents to make would fix it, but it WAS a regional lockout.


Those are the only examples I can think of off-hand.
Oh of course, I forgot about the NES/Famicom, you can tell by just looking that those don't fit.

Wow, the dreamcast gun thing was silly. So they didn't want bad press for releasing a gun peripheral in the US, but then had Mad Catz release one that was branded with Sega's own logos anyway?
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Gil_Hamilton
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Post by Gil_Hamilton »

blackmyst wrote:
Gil_Hamilton wrote:The Dreamcast's official J lightgun is locked out of US games.


The NES and TurboGrafX had different physical connectors from the FamiCom and PCEngine.
Sure, a dumb adapter that costs 15 cents to make would fix it, but it WAS a regional lockout.


Those are the only examples I can think of off-hand.
Oh of course, I forgot about the NES/Famicom, you can tell by just looking that those don't fit.

Wow, the dreamcast gun thing was silly. So they didn't want bad press for releasing a gun peripheral in the US, but then had Mad Catz release one that was branded with Sega's own logos anyway?
Two or three 3rd-party guns, actually.

How AssCatz got the official license, I'll never know.
I own that one. I figured it would be better than no gun at all.
It isn't.
Squall_Leonhart wrote:
You have your 2s, 4s, 8s, 16s, 32s, 64s, and 128s(crash course in binary counting!). But no 1s.
DirectInput represents all bits, not just powers of 2 in an axis.
KHDownloads
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