final fantasy 3 visual bug
Moderator: ZSNES Mods
final fantasy 3 visual bug
I'm playing Final Fantasy 3 (V1.0) (U) and sometimes in battles, I can't see the hand when it is pointing to Fight and only the bottom half of it is visible on the second command. It's as if there's a stripe that prevents me from seeing any sprites on that horizontal area. If I go into another menu, (eg: magic) I can't see the hand on the top row and only the bottom half on the second row. As far as I can tell, it only happens in battles, and seems to be inconsistent as it will be fine one battle, buggy the next, and then be fine on the third battle. Any ideas on what is going on or if I can fix it easily?
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- ZSNES Developer
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To fix it, we have to implement RTO.
I don't think anyone plans to put RTO in ZSNES yet.
I don't think anyone plans to put RTO in ZSNES yet.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
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- Locksmith of Hyrule
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Let me ask something:
What's RTO?
What's RTO?
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
NSRT here.
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- ZSNES Shake Shake Prinny
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Range Time Over
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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- Rookie
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I don't have that battle menu issue, but there's another one that's quite apparent. It's been plaguing Zsnes when Zsnes WIPs where first being released. When moving on the world map, there's this stange flicker that seems to happen every other step I make. It's almost like garble.The ROM may be corrupted. I did add an IPS patch to it (it is an FF6 Retranslation patch).
NSRT output -
Cart Name: FFVI ENGLISH RETRANS Company: Square
Header: SWC Bank: HiROM
Interleaved: No SRAM: 64 Kb
Type: Normal + Batt Size: 32 Kb
Country: Japan Video: NTSC
ROM Speed: 120ns (FastROM) Version: 1.0
Checksum: Bad 0x04F2 != 0xA172 CRC32: 8EBC901[/img]
NSRT output -
Cart Name: FFVI ENGLISH RETRANS Company: Square
Header: SWC Bank: HiROM
Interleaved: No SRAM: 64 Kb
Type: Normal + Batt Size: 32 Kb
Country: Japan Video: NTSC
ROM Speed: 120ns (FastROM) Version: 1.0
Checksum: Bad 0x04F2 != 0xA172 CRC32: 8EBC901[/img]
"Mystery Spot: Where logic takes a break and all the laws of nature are meaningless"
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- Hero of Time
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It's been discussed. Here.Cloud Strife wrote:I don't have that battle menu issue, but there's another one that's quite apparent. It's been plaguing Zsnes when Zsnes WIPs where first being released. When moving on the world map, there's this stange flicker that seems to happen every other step I make. It's almost like garble.The ROM may be corrupted. I did add an IPS patch to it (it is an FF6 Retranslation patch).
NSRT output -
Cart Name: FFVI ENGLISH RETRANS Company: Square
Header: SWC Bank: HiROM
Interleaved: No SRAM: 64 Kb
Type: Normal + Batt Size: 32 Kb
Country: Japan Video: NTSC
ROM Speed: 120ns (FastROM) Version: 1.0
Checksum: Bad 0x04F2 != 0xA172 CRC32: 8EBC901[/img]
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- Locksmith of Hyrule
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OK, thanks Grinvader.grinvader wrote:Range Time Over
*Hands you a kitten, as well as a cookie.

<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
NSRT here.
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- ZSNES Shake Shake Prinny
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Huge dilemna. Which one shall go down first ? =/adventure_of_link wrote:*Hands you a kitten, as well as a cookie. :D*
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)