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SoulBlazerX
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Request

Post by SoulBlazerX »

Would it be possible to have ZSNES emulate 6MB ROMs?
Paul Bunyan
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Post by Paul Bunyan »

SO is greater than 6MB and it runs, same with ToP
It is my job to teach the dumb.
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Joe Camacho
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Post by Joe Camacho »

I bet your system specs are the one that don't let you play them. Please post them.
*Sometimes I edit my posts just to correct mistakes.
Nach
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Post by Nach »

Paul Bunyan wrote:SO is greater than 6MB and it runs, same with ToP
They are exactly 6MB.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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SoulBlazerX
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Post by SoulBlazerX »

What game is SO?

Turns out that it seems that I could play a 6MB game but it can't play the one I'm using.

-It's hacked, so it won't work, and by hacked, I mean altered to make another game- I keep getting the CHKSUM:FAIL message.
DOLLS (J) [!]
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Post by DOLLS (J) [!] »

Star Ocean, Tales of Phanasia is 48 Mb. (6 MB, fixed)
Last edited by DOLLS (J) [!] on Thu Jan 13, 2005 12:36 am, edited 1 time in total.
SoulBlazerX
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Post by SoulBlazerX »

I've heard of 64-Megabit SNES games as well.
Nach
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Post by Nach »

c61746961 wrote:Star Ocean, Tales of Phanasia is 48 Mb. (5.72 MB)
48/8 = 6 not 5.72.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Nach
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Post by Nach »

SoulBlazerX wrote:I've heard of 64-Megabit SNES games as well.
No 64Mb (8MB) game was ever released on the SNES.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding
DOLLS (J) [!]
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Post by DOLLS (J) [!] »

Nach wrote:
c61746961 wrote:Star Ocean, Tales of Phanasia is 48 Mb. (5.72 MB)
48/8 = 6 not 5.72.
For whatever reason, I took "Mb" as 1,000,000 bits, as in communication rates.
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Post by Joe Camacho »

SoulBlazerX wrote:What game is SO?

Turns out that it seems that I could play a 6MB game but it can't play the one I'm using.

-It's hacked, so it won't work, and by hacked, I mean altered to make another game- I keep getting the CHKSUM:FAIL message.
If it is "hardpatched" or you are trying to softpatch it using zsnes, you will get a chksum:fail msg.
*Sometimes I edit my posts just to correct mistakes.
grinvader
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Post by grinvader »

Use nsrt to check if your rom is correct.

If you have a rom bigger than 6MB, it's either a N64 rom or a GBA rom. Or something.
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adventure_of_link
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Post by adventure_of_link »

Let me ask something:
If there's no such thing as 64MegaBit SNES Games, then why does Snes9X report back to me that the game is 64MBit when I soft patch Star Ocean for the English Translation? :?
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
grinvader
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Post by grinvader »

ROM enlargement ? If DF didn't have enough room to add the script even compressed, he might have done this.

Just checked - even the clean rom is said to be 64 Mbits. I guess snes9x has bad size detection code.
皆黙って俺について来い!!

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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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Aerdan
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Post by Aerdan »

c61746961 wrote:
Nach wrote:
c61746961 wrote:Star Ocean, Tales of Phanasia is 48 Mb. (5.72 MB)
48/8 = 6 not 5.72.
For whatever reason, I took "Mb" as 1,000,000 bits, as in communication rates.
Which is stupid. You cannot apply SI to computers. Ever.
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Post by badinsults »

FuSoYa's hack of Super Mario World, Super Demo World is 64 Mb.
<pagefault> i'd break up with my wife if she said FF8 was awesome
DOLLS (J) [!]
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Post by DOLLS (J) [!] »

Vareni Stargazer wrote:You cannot apply SI to computers. Ever.
SI?
adventure_of_link
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Post by adventure_of_link »

Scientific Notation.
IE: 6x10^6 = 6,000,000
EDIT: Missed a zero. Thanks to c61746961.
Last edited by adventure_of_link on Thu Jan 13, 2005 7:22 am, edited 1 time in total.
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
DOLLS (J) [!]
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Post by DOLLS (J) [!] »

Oh, well, actually I didn't... The data transfer rate ISP's brag about is actually in strict base 10, so 1 Kbps really is 1,000 bits/s, and 1 Mbps equals 1,000,000 bits/s.

adventure_of_link: You are missing one zero.
adventure_of_link
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Post by adventure_of_link »

Darn it, thanks c61746961.
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
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Post by Aerdan »

c61746961 wrote:Oh, well, actually I didn't... The data transfer rate ISP's brag about is actually in strict base 10, so 1 Kbps really is 1,000 bits/s, and 1 Mbps equals 1,000,000 bits/s.
Yes, you did. Just because most ISPs are bragging about how much they cheat the customers doesn't mean they're correct. A megabyte is actually 1048576 bytes, or 8388608 bits.
DOLLS (J) [!]
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Post by DOLLS (J) [!] »

That's the way data throughput is measured, I'm not sure that it started as a cheat, but now it's official, thus, correct. However, I was aware of my mistake and latter corrected it.
Aerdan
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Post by Aerdan »

c61746961 wrote:That's the way data throughput is measured, I'm not sure that it started as a cheat, but now it's official, thus, correct. However, I was aware of my mistake and latter corrected it.
No, it's not. Otherwise, my CCNA teacher would've said something about it already.
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Post by MaxSt »

Hard drives manufacturers do the same marketing trick.
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Post by Agozer »

kibibytes, mibibytes and their kind rock. :mrgreen: way to confuse people even more, but I like it.
whicker: franpa is grammatically correct, and he still gets ripped on?
sweener2001: Grammatically correct this one time? sure. every other time? no. does that give him a right? not really.
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