Latest version of ZSNES get it here! (v1.40)
Moderator: ZSNES Mods
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- Dark Wind
- Posts: 1271
- Joined: Thu Jul 29, 2004 8:58 pm
- Location: Texas
- Contact:
I think it was last updated after the first release that came with a man page, what ever that was, because that's how my old nick got put on there.Oblivion wrote:"update:
Nach is now an official ZSNES developer."
It's in the August 11, 2003 update. That side bar thing hasn't been updated in ages.
Anyway, glad it got released.
[u][url=http://bash.org/?577451]#577451[/url][/u]
About Dialog has been change in the CVS to mention the inclusion of the other main coders.
Also a new option is in that allows you to turn ON/OFF the autopatcher in ZSNES which is kinda cool i think.
Just noticed it came in fresh a few hours ago on CVS.
Compiled it with MinGW/MSYS (with minor modifications to the makefile)
Works just fine
You know.. was just thinking there is no way to ultimately stop a rom. There's Load, Run, and Reset but no stop/close option. I know minor but just a thought. It helps with the autopatcher because when changing the autopatcher setting while in play and then reseting, it runs the "patched" rom instead.
Also a new option is in that allows you to turn ON/OFF the autopatcher in ZSNES which is kinda cool i think.
Just noticed it came in fresh a few hours ago on CVS.
Compiled it with MinGW/MSYS (with minor modifications to the makefile)
Works just fine

You know.. was just thinking there is no way to ultimately stop a rom. There's Load, Run, and Reset but no stop/close option. I know minor but just a thought. It helps with the autopatcher because when changing the autopatcher setting while in play and then reseting, it runs the "patched" rom instead.
Yes, that does work. I generally have the autopatcher on by default (since it was originally always on.) Plus I don't Like to hardcode patches into my games. So I find it kinda neat to turn the autopatcher off.
Still I don't see anything wrong with either unloading a rom or somehow telling ZSNES to fully reset the rom loading since it seems to just use the autopatched rom instead of the original rom without using the IPS patch.
/Ieremiou
Still I don't see anything wrong with either unloading a rom or somehow telling ZSNES to fully reset the rom loading since it seems to just use the autopatched rom instead of the original rom without using the IPS patch.
/Ieremiou
I don't see anything wrong with it either, but there really isn't much of a reason for it, i mean how hard is it to hit the down aarow and pick the top entry?
Just sayin, it would prolly be more work than its worth (adding entries to the GUI is no simple task)
Just sayin, it would prolly be more work than its worth (adding entries to the GUI is no simple task)
[url=http://www.ipherswipsite.com]ipher's WIP Site[/url]
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- ZSNES Developer
- Posts: 3904
- Joined: Tue Jul 27, 2004 10:54 pm
- Location: Solar powered park bench
- Contact:
SNES reset switch is emulated via the reset menu button or key shortcut. Removing and reinserting the cart is emulated by running another game by picking it from the recent list or using load.
There would be no point in making a special remove the cart from the SNES button, as you'll just have to pick a game to insert again anyway.
There would be no point in making a special remove the cart from the SNES button, as you'll just have to pick a game to insert again anyway.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
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- Hazed
- Posts: 64
- Joined: Sat Jan 01, 2005 2:11 am
- Location: NZ
- Contact:
Woooo! ZSNES 1.40! Awesome work, guys.
My history with it doesn't go as far back as some of the others... I've only been using it since 1.32, but it's still the best SNES emu I've tried. Blows SNSE9X out of the water, IMHO.
~~ Andrew D.
linuxnoob@wi.rr.com
My history with it doesn't go as far back as some of the others... I've only been using it since 1.32, but it's still the best SNES emu I've tried. Blows SNSE9X out of the water, IMHO.
~~ Andrew D.
linuxnoob@wi.rr.com
http://nextgen.no-ip.org
Im in the process of adding the borders to every box (Input im done with, trying to tweak the netplay box so borders will fit). Is there any other boxes that don't have borders?Clements wrote:I noticed that in the newer CVS, borders were added around the sample rate and frameskip box etc. and it looks nice. Are there any plans to add the borders to the Input #1-5 menus? There are a lot of borders to add there, but it would look much nicer if it could be done.
[url=http://www.ipherswipsite.com]ipher's WIP Site[/url]
1.41 Official
1.41 is out.
Expected this so soon after v1.40?
This is mostly a bug fix release for stability.
We also added some small new features and made other minor improvements.
See the what's new for the exact details.
-ZSNES Team
Unfortunately, Sourceforge is in the middle of a 7 hour maintainance on their site, so Nach can't upload the files/update the website.
Fortunately, i mirrored them on my site
Enjoy!
-ipher
What's New:
DOS Only:
- Fixed a number of keyboard shortcuts in the GUI. [ipher]
Win32 Only:
- Get_Date() now returns the proper value. [Nach]
- Correct timing when compiled with MinGW (Special thanks to Jonas Quinn for all his help in getting ZSNESw compiled with MinGW and working). [Nach]
- More informative error messages when some DirectX component fails to load. [Nach]
- Return 0 instead of random value on exit (keeps certain frontends happy). [Nach]
- Fixed keyboard shortcut for "Trap Mouse Cursor". [ipher]
- Changed text in netplay window to be more clear about TCP/UDP. [pagefault]
- Updated ZSNESw compilation instructions in install.txt. [Nach]
SDL Only:
- Get_Date() now returns the proper value. [Nach]
- Fixed a memory leak. [Nach]
- Fixed buffer underflow in sound code when rate was changed several times. [Nach]
- Save files can now be correctly saved in locations other than ~/.zsnes. [Nach]
- Updated video selection menu. (Thanks, Aerdan!) [ipher, Nach]
- 256x224 R Full for is now actually 256x224, not 320x240. (Thanks, Pieter Hulshoff!) [ipher]
- 640x480 ODS Win is now actually 640x480, not 512x448. [ipher]
- Added 1280x1024. [ipher]
- Changed text in netplay window to be more clear about TCP/UDP. [pagefault]
- Homepage button to open browser now appears in about box. [Nach]
All Ports:
- Improved accuracy of base rates used for ADSR, GAIN, noise, and echo emulation. [TRAC]
- Fixed GUI escape stack corruption if .srm file could not be written to. [Nach]
- Stereo settings now obey config file. [Nach]
- Fixed framerate loading from config file. [ipher]
- ZSNES no longer hacks itself in order to access variables; this eliminates a few issues we had. [Nach]
- Source code cleanup. [Nach, ipher]
- Makefile overhaul; ZSNES can now be cross compiled. [Nach, ipher, malcster, SamB]
- Fixed some invalid memory reads. [Nach]
- Ported config file creation/loading to C. [MKendora, Nach]
- Percent of execution now takes h-blank values into consideration. [pagefault]
- Fixed some Winter Gold FX crashes. [Nach]
- Filtered GUI is now enabled by default. [Nach]
- Save location can now be edited in the GUI. [Nach]
- Added option to enable/disable auto IPS patching. [Nach, ipher]
- Saving last ROM info to rominfo.txt can now be turned off. [ipher, Nach]
- Organized options menu, and split off save related options into its own menu. [ipher]
- Moved Super System DIP switches to the chip configuration menu. [ipher]
- More boxes have borders now! [ipher]
- New one-time user reminder text. [grinvader]
- Updated about box. [Nach, ipher]
- Overhauled toaster support. (Not kidding) [Nach]
Expected this so soon after v1.40?

This is mostly a bug fix release for stability.
We also added some small new features and made other minor improvements.
See the what's new for the exact details.
-ZSNES Team
Unfortunately, Sourceforge is in the middle of a 7 hour maintainance on their site, so Nach can't upload the files/update the website.
Fortunately, i mirrored them on my site
Enjoy!
-ipher
What's New:
DOS Only:
- Fixed a number of keyboard shortcuts in the GUI. [ipher]
Win32 Only:
- Get_Date() now returns the proper value. [Nach]
- Correct timing when compiled with MinGW (Special thanks to Jonas Quinn for all his help in getting ZSNESw compiled with MinGW and working). [Nach]
- More informative error messages when some DirectX component fails to load. [Nach]
- Return 0 instead of random value on exit (keeps certain frontends happy). [Nach]
- Fixed keyboard shortcut for "Trap Mouse Cursor". [ipher]
- Changed text in netplay window to be more clear about TCP/UDP. [pagefault]
- Updated ZSNESw compilation instructions in install.txt. [Nach]
SDL Only:
- Get_Date() now returns the proper value. [Nach]
- Fixed a memory leak. [Nach]
- Fixed buffer underflow in sound code when rate was changed several times. [Nach]
- Save files can now be correctly saved in locations other than ~/.zsnes. [Nach]
- Updated video selection menu. (Thanks, Aerdan!) [ipher, Nach]
- 256x224 R Full for is now actually 256x224, not 320x240. (Thanks, Pieter Hulshoff!) [ipher]
- 640x480 ODS Win is now actually 640x480, not 512x448. [ipher]
- Added 1280x1024. [ipher]
- Changed text in netplay window to be more clear about TCP/UDP. [pagefault]
- Homepage button to open browser now appears in about box. [Nach]
All Ports:
- Improved accuracy of base rates used for ADSR, GAIN, noise, and echo emulation. [TRAC]
- Fixed GUI escape stack corruption if .srm file could not be written to. [Nach]
- Stereo settings now obey config file. [Nach]
- Fixed framerate loading from config file. [ipher]
- ZSNES no longer hacks itself in order to access variables; this eliminates a few issues we had. [Nach]
- Source code cleanup. [Nach, ipher]
- Makefile overhaul; ZSNES can now be cross compiled. [Nach, ipher, malcster, SamB]
- Fixed some invalid memory reads. [Nach]
- Ported config file creation/loading to C. [MKendora, Nach]
- Percent of execution now takes h-blank values into consideration. [pagefault]
- Fixed some Winter Gold FX crashes. [Nach]
- Filtered GUI is now enabled by default. [Nach]
- Save location can now be edited in the GUI. [Nach]
- Added option to enable/disable auto IPS patching. [Nach, ipher]
- Saving last ROM info to rominfo.txt can now be turned off. [ipher, Nach]
- Organized options menu, and split off save related options into its own menu. [ipher]
- Moved Super System DIP switches to the chip configuration menu. [ipher]
- More boxes have borders now! [ipher]
- New one-time user reminder text. [grinvader]
- Updated about box. [Nach, ipher]
- Overhauled toaster support. (Not kidding) [Nach]
[url=http://www.ipherswipsite.com]ipher's WIP Site[/url]
yaHOOO! yer all clear kid!! um.. i mean, that is... cool, a new wip.
~DEFIANT
~DEFIANT
[img]http://img259.imageshack.us/img259/2365/pirateuserbartv2.jpg[/img]
E=mc²
"People should not be afraid of their governments, governments should be afraid of their people." -V
[url=http://sc2.sourceforge.net/]The Ur-Quan Masters[/url]
E=mc²
"People should not be afraid of their governments, governments should be afraid of their people." -V
[url=http://sc2.sourceforge.net/]The Ur-Quan Masters[/url]
well ill be damned...ok my bad, again. oh will this crazy day ever end 

[img]http://img259.imageshack.us/img259/2365/pirateuserbartv2.jpg[/img]
E=mc²
"People should not be afraid of their governments, governments should be afraid of their people." -V
[url=http://sc2.sourceforge.net/]The Ur-Quan Masters[/url]
E=mc²
"People should not be afraid of their governments, governments should be afraid of their people." -V
[url=http://sc2.sourceforge.net/]The Ur-Quan Masters[/url]