Something tells me that "ALL: Fixed transparency in warp effect in FF3 [pagefault]" has to do with this.Megabyte wrote:Just go into the character selection screen and there will be bright lines through any save slot not selected. Disabling new gfx fixes this.
Post v1.42 ZSNES WIPs
Moderator: ZSNES Mods
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That's what I figured too.Noxious Ninja wrote:Something tells me that "ALL: Fixed transparency in warp effect in FF3 [pagefault]" has to do with this.Megabyte wrote:Just go into the character selection screen and there will be bright lines through any save slot not selected. Disabling new gfx fixes this.
[code]<Guo_Si> Hey, you know what sucks?
<TheXPhial> vaccuums
<Guo_Si> Hey, you know what sucks in a metaphorical sense?
<TheXPhial> black holes
<Guo_Si> Hey, you know what just isn't cool?
<TheXPhial> lava?[/code]
<TheXPhial> vaccuums
<Guo_Si> Hey, you know what sucks in a metaphorical sense?
<TheXPhial> black holes
<Guo_Si> Hey, you know what just isn't cool?
<TheXPhial> lava?[/code]
The WIPs don't need docs. My theory is that if you are using a WIP you should already know how to run ZSNES.adventure_of_link wrote: EDIT: WTF... I unzip the Windows Binary and I see no docs... s'up with that?
And they'll be in the next WIP unless you see something in the release notes about them.Stifu wrote:2 bugs that are still in the last WIP
Thanks for the report, added to bugzilla: Bug #24Megabyte wrote:Great! Found a bug already though
Just go into the character selection screen and there will be bright lines through any save slot not selected. Disabling new gfx fixes this.
Edit2: Does not occur in feb 10 wip.
[url=http://www.ipherswipsite.com]ipher's WIP Site[/url]
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I requested this fix weeks back... too bad it affected something elseSomething tells me that "ALL: Fixed transparency in warp effect in FF3 [pagefault]" has to do with this.

Though, I'm pretty sure it'll be figured out soon. I don't think it affected anything else though (it just seems that only that menu was affected).
It seems transparancy isn't applied in the non-highlighted boxes.
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Ahh.. I'm so used to getting docs with every release of ZSnes or <insert other random software here>.. thanks Ipher.ipher wrote:The WIPs don't need docs. My theory is that if you are using a WIP you should already know how to run ZSNES.
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
NSRT here.
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Wierd, I don't experiance that. What sound options are enabled?deathtok wrote:Great release. Thanks again.
The sound issue still occurs where I can't open ZSNES with mp3s playing anymore. Primary buffer is not enabled. Sound in ZSNES has to be disabled entirely for those mp3s to work now. This started when the primary buffer option was implemented.
[code]<Guo_Si> Hey, you know what sucks?
<TheXPhial> vaccuums
<Guo_Si> Hey, you know what sucks in a metaphorical sense?
<TheXPhial> black holes
<Guo_Si> Hey, you know what just isn't cool?
<TheXPhial> lava?[/code]
<TheXPhial> vaccuums
<Guo_Si> Hey, you know what sucks in a metaphorical sense?
<TheXPhial> black holes
<Guo_Si> Hey, you know what just isn't cool?
<TheXPhial> lava?[/code]
Confirmed here. I'm using Winamp, and I tested the latest CVS against 1.42.deathtok wrote:Great release. Thanks again.
The sound issue still occurs where I can't open ZSNES with mp3s playing anymore. Primary buffer is not enabled. Sound in ZSNES has to be disabled entirely for those mp3s to work now. This started when the primary buffer option was implemented.
It doesn't matter if Primary Buffer is enabled or not.
-Stereo soundMegabyte wrote:Wierd, I don't experiance that. What sound options are enabled?
-Enable sound
-Sound buffering
-Gaussian
-Hi Quality
It doesn't matter what's enabled, it happens. I'm not the only one with the problem as I know two other people experiencing it. It only started when the primary buffer option came about... Thanks for the confirm IceFox.
Also, some sound anomalies occur for me when 'Primary buffer' is enabled. Those same anomalies occur whether it's on or off for another friend. This occured with those same changes, I believe the 2/10 WIP.
Hmm, thats odd... WinAMP works fine for me while playing ZSNES (i run WinAMP while i test for bugs most of the time).
Edit: Alrighty, it seems that if Primary Buffer is ENABLED (default), it works fine. If it is DISABLED, WinAMP super fast-forwards to the next song, and just sits there at 0:00 on the next song. I remember this happening before, but i thought my comp was just going crazy.
Note: you have to restart ZSNES in order for for the Primary Buffer thing to change itself
Edit: Alrighty, it seems that if Primary Buffer is ENABLED (default), it works fine. If it is DISABLED, WinAMP super fast-forwards to the next song, and just sits there at 0:00 on the next song. I remember this happening before, but i thought my comp was just going crazy.
Note: you have to restart ZSNES in order for for the Primary Buffer thing to change itself
[url=http://www.ipherswipsite.com]ipher's WIP Site[/url]
Re: Post v1.42 ZSNES WIPs
ZSNES 2/28 WIP is now available at ipher's WIP Site
Whats New:
2/28/05
ALL: Further improved DSP-4 support. (TG3000 now playable!) [Nach, pagefault]
SRC: Call NASMW.EXE instead of NASM.EXE, for all MS builds. [pagefault]
SRC: Port of showinfogui to C, now really easy to maintain. [grinvader]
Whats New:
2/28/05
ALL: Further improved DSP-4 support. (TG3000 now playable!) [Nach, pagefault]
SRC: Call NASMW.EXE instead of NASM.EXE, for all MS builds. [pagefault]
SRC: Port of showinfogui to C, now really easy to maintain. [grinvader]
Last edited by ipher on Tue Mar 01, 2005 9:36 am, edited 2 times in total.
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Re: Post v1.42 ZSNES WIPs
Remove that one, it's meaningless to the end user.ipher wrote:SRC: Slight modification of extension renaming for logic's sake. [grinvader]
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
Re: Post v1.42 ZSNES WIPs
donegrinvader wrote:Remove that one, it's meaningless to the end user.ipher wrote:SRC: Slight modification of extension renaming for logic's sake. [grinvader]
[url=http://www.ipherswipsite.com]ipher's WIP Site[/url]
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Oh, I'm pretty sure we'll still get threads about it with people using older versions of ZSNES.FitzRoy wrote:Yay, no more "TG3k won't work!" threads.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Since you brought that up...cdbsi wrote:I should make a larger version of this icon, shouldn't I?
I just compared the old ZSNES icon to the new one, and at the smallest resolution, the old icon was much more readable where it says ZSNES; the one used now is almost completely illegible. Do you think you might be willing to improve that part of the current icon (just the tiny version)?

[url=http://board.zsnes.com/phpBB2/viewtopic.php?t=3298][color=brown]My [u]NES palette[/u][/color][/url] - better colors with any emulator.
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