I was playing tales of phantasia (the english version) on zsnes 1.36 (windows ver) and it worked perfectly, but when upgraded to 1.42 the game freezes at start, even if you load a savestate the game freezes.
Here's the info from nsrt v3.2:
---------------------Internal ROM Info----------------------
File: tales.fig
Name: ToP English (c) Dejap Company: Namco Ltd.
Header: GD3 Bank: LoROM
Interleaved: No SRAM: 64 Kb
Type: Normal + Batt ROM: 48 Mb
Country: Japan Video: NTSC
ROM Speed: 120ns (FastROM) Version: 1.0
Checksum: Corrupt, Bad 0x5373 CRC32: 0B8EC02A
Tales of phantasia freezes using zsnes 1.40 or above
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Please get a good ROM, and if it's interleaved/hacked, use -fix and -deint.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
I've been running into the same problem. I'm using v1.2 of dejap's patch, and the game works just fine without the patch.
NSRT 3.2 ROM info follows:
Long Name: Tales of Phantasia (J).smc
Cart Name: TALES OF PHANTASIA
Company: Namco Ltd.
Header: None
Bank: Extended HiROM
Interleaved: No
SRAM: 64 Kb
Type: Normal + Batt
Size: 48 Mb
Country: Japan
Video: NTSC
ROM Speed: 120ns (FastROM)
Version: 1.0
Checksum: Good 0x7C57
CRC32: E9946B84
NSRT 3.2 ROM info follows:
Long Name: Tales of Phantasia (J).smc
Cart Name: TALES OF PHANTASIA
Company: Namco Ltd.
Header: None
Bank: Extended HiROM
Interleaved: No
SRAM: 64 Kb
Type: Normal + Batt
Size: 48 Mb
Country: Japan
Video: NTSC
ROM Speed: 120ns (FastROM)
Version: 1.0
Checksum: Good 0x7C57
CRC32: E9946B84
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- ZSNES Developer
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- ZSNES Developer
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- Location: Solar powered park bench
- Contact:
IIRC, the Tales of Phantasia patch wants a header.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
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I've had no problems with the April 11 WIP under FreeBSD (*nix version) running ToP with the 1.2 DeJap patch. I did soft-patching through ZSNES as well, and did was Clements did, used the ipsedit utility that came with NSRT and removed the header from the IPS since I also removed the header from my ToP ROM. No big problems with it.
[url=http://www.cyberbotx.com/]SNES Sprite Animations[/url], made by an Insane Killer Robot.
I'm a computer programmer (in C++) and a future game designer.
I'm a computer programmer (in C++) and a future game designer.