Post v1.42 ZSNES WIPs
Moderator: ZSNES Mods
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- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
Warning to anyone building CVS: erase your config files.
I deny all responsibility from any weirdness your computer may suffer.
I deny all responsibility from any weirdness your computer may suffer.
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
You know it, grab it from my site
NOTICE: You MUST delete your config files before using this version.
5/19/05
ALL: Graphics engine updates, fixes ToP intro and some other stuff [pagefault]
ALL: Added variable FastForward/Slowdown options, and a Emulation Speed slider. [ipher, grinvader]
ALL: Rewind interval is now a multiple of 1/5 seconds [grinvader]
ALL: Added Pause After Loading State and Pause After Rewind options to the Save menu [Nach, ipher]
ALL: Fixed preproccessor code [Nach]
ALL: Panic key now resets offset mode and windowing state [pagefault]
ALL: Fixed some issues during Pause [Nach]
ALL: Fixed some issues during frame increment [grinvader]
ALL: New caps on rewind. [grinvader]
ALL: Lower memory usage. [Nach]
WIN: Renamed the ZSNESW window from ZSNESWIN to ZSNES [pagefault]
SDL: Fixed various save files not working correctly when loading ROM via command line. [Nach]
DOS: Fixed space bar video change problem. [Nach]
DOS: Can now rewind. [Nach, ipher]
MOV: Added Append (dummy) and Dump Raw movie (GUI, CL) options [Nach, ipher]
MOV: States in movies are now compressed [Nach]
MOV: Added initial state of input configuration to header. [Nach]
MOV: Added mouse support and Super Scope support (buggy) to movies. [Nach]
MOV: Movies now record average speed. [grinvader]
GUI: Changed "Game Keys" to "Misc Keys" [Nach]
GUI: Added Speed Option window, moved all speed related options there. [ipher, grinvader]
GUI: Added keyboard shortcuts to Add-Ons, Chip Cfg, and Movie Option windows. [ipher]
GUI: Grayed out all Netplay options, they are no longer selectable at all. [ipher]
GUI: Fixed some random errors. [grinvader]
GUI: Some minor improvements. [ipher]
SRC: Partial cleanup/reorganization of the GUI code. Lots of little things fixed. [ipher]
SRC: Removed dead code [Nach]
SRC: Worked around an odd NASM bug. Thanks MxC and Noxious Ninja. [Nach]
SRC: Cleanup [ipher, grinvader, Nach]
NOTICE: You MUST delete your config files before using this version.
5/19/05
ALL: Graphics engine updates, fixes ToP intro and some other stuff [pagefault]
ALL: Added variable FastForward/Slowdown options, and a Emulation Speed slider. [ipher, grinvader]
ALL: Rewind interval is now a multiple of 1/5 seconds [grinvader]
ALL: Added Pause After Loading State and Pause After Rewind options to the Save menu [Nach, ipher]
ALL: Fixed preproccessor code [Nach]
ALL: Panic key now resets offset mode and windowing state [pagefault]
ALL: Fixed some issues during Pause [Nach]
ALL: Fixed some issues during frame increment [grinvader]
ALL: New caps on rewind. [grinvader]
ALL: Lower memory usage. [Nach]
WIN: Renamed the ZSNESW window from ZSNESWIN to ZSNES [pagefault]
SDL: Fixed various save files not working correctly when loading ROM via command line. [Nach]
DOS: Fixed space bar video change problem. [Nach]
DOS: Can now rewind. [Nach, ipher]
MOV: Added Append (dummy) and Dump Raw movie (GUI, CL) options [Nach, ipher]
MOV: States in movies are now compressed [Nach]
MOV: Added initial state of input configuration to header. [Nach]
MOV: Added mouse support and Super Scope support (buggy) to movies. [Nach]
MOV: Movies now record average speed. [grinvader]
GUI: Changed "Game Keys" to "Misc Keys" [Nach]
GUI: Added Speed Option window, moved all speed related options there. [ipher, grinvader]
GUI: Added keyboard shortcuts to Add-Ons, Chip Cfg, and Movie Option windows. [ipher]
GUI: Grayed out all Netplay options, they are no longer selectable at all. [ipher]
GUI: Fixed some random errors. [grinvader]
GUI: Some minor improvements. [ipher]
SRC: Partial cleanup/reorganization of the GUI code. Lots of little things fixed. [ipher]
SRC: Removed dead code [Nach]
SRC: Worked around an odd NASM bug. Thanks MxC and Noxious Ninja. [Nach]
SRC: Cleanup [ipher, grinvader, Nach]
[url=http://www.ipherswipsite.com]ipher's WIP Site[/url]
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- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
Big kudos to ipher for moving and cleaning stuff around the GUI.
m(_v_)m
WARNING: Fastforward and fastmotion (emu slider > 1x) currently go 4*(x-1) faster than indicated:
So 2x is actually 4x, 3x -> 8x, 4x is 12x, and 30x... 116x -_-; . I'm still trying to fix that.
m(_v_)m
WARNING: Fastforward and fastmotion (emu slider > 1x) currently go 4*(x-1) faster than indicated:
So 2x is actually 4x, 3x -> 8x, 4x is 12x, and 30x... 116x -_-; . I'm still trying to fix that.
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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- ZSNES Developer
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- Dark Wind
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Player1 wrote:I'm not that happy with the colors. For example the black open rom screen. Or if you change the buttons there is a black screen obove a black screen that says you can press the new button. I hope this will get better.
Maybe next time you should read the Notice?ipher wrote:You know it, grab it from my site
NOTICE: You MUST delete your config files before using this version.
[url=http://www.ipherswipsite.com]ipher's WIP Site[/url]
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- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
That's good, because it's not the cause. Link shows this commit produced a whoppy 0% change in anything state-related. It's just better code for ZSNES' display routines - exactly as the commit message said, zomg.EMu-LoRd wrote:ALL: Better code in zstate.c, should fix the 'dash issue' [grinvader]
Don't worry, it doesn't bother me much
If a state gets broken because of it, it was rotten in the first place. Trash it.
There's a good probability the state isn't loaded because it was made when the state saving code was bad due to my poor skills, and there's no way to fix this.
As I said earlier...
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<ipher> uh oh
<ipher> problems with savestates i guess
<grinvader> ipher: disregard
(...)
<ipher> heh
<ipher> as long as 1.42's are compatible with 1.43's :)
<grinvader> 1.42's are shit
<grinvader> we released 1.42 just as i was done porting statesave code
<grinvader> i sucked at it
<grinvader> we fixed like tons of problems in the next weeks
<ipher> they should be compatible between releases
<ipher> or at least a way to convert them to be compatible :)(
<grinvader> i won't make them compatible if they are bugged
<grinvader> see what i mean ?
<grinvader> i can take responsibility
<grinvader> but don't ask me to make bad code again
<grinvader> SRMs are still *the* compatible media
<ipher> heh
<grinvader> and games without SRMs can be cleared under 3 hours
<ipher> true
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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- Lurker
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yeah, when deleting the config files, especially now with all the recent gui changes, zguicfgw.dat is probably the most important of the two to delete.Player1 wrote:Sorry ipher, I deleted the cfg file but forgot to delete the zguicfgw.dat. It works now perfekt
Latest ZSNES release: [url=http://zsnes.ipherswipsite.com]ZSNES 11/12/06 WIP[/url]
Latest NSRT release: [url=http://nsrt.edgeemu.com/]NSRT 3.3 Final[/url]
Latest NSRT release: [url=http://nsrt.edgeemu.com/]NSRT 3.3 Final[/url]
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- ZSNES Developer
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zsnes?.cfg barely makes a difference, I don't recall if ever you had to delete that one unless you were getting a video mode you didn't want.Richard C. wrote:yeah, when deleting the config files, especially now with all the recent gui changes, zguicfgw.dat is probably the most important of the two to delete.Player1 wrote:Sorry ipher, I deleted the cfg file but forgot to delete the zguicfgw.dat. It works now perfekt
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
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- Seen it all
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"emu speed" tells ZSNES at what speed the game should run.
Frame-skipping allows ZSNES to maintain this desired speed if the computer is not fast enough.
Frame-skipping allows ZSNES to maintain this desired speed if the computer is not fast enough.
vSNES | Delphi 10 BPLs
bsnes launcher with recent files list
bsnes launcher with recent files list
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- ZSNES Shake Shake Prinny
- Posts: 5632
- Joined: Wed Jul 28, 2004 4:15 pm
- Location: PAL50, dood !
Nope.Grahf wrote:Call me crazy.....but I've noticed the Star Ocean battles seem to play at a more proper speed without any settings adjustments or framerate manipulation on my part.
Has this been fixed?
皆黙って俺について来い!!
Pantheon: Gideon Zhi | CaitSith2 | Nach | kode54
Code: Select all
<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)