Lufia 2 Ending Crashes ZSNES while HQ4x Full is selected

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Deathlike2
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Lufia 2 Ending Crashes ZSNES while HQ4x Full is selected

Post by Deathlike2 »

When you beat the game and all of the ending is done, ZSNES totally crashes (at least gracefully). The credits would normally roll at that point in time.

In Snes9x, this doesn't occur. What seems to be interesting is that the screen mode changes for some reason from the last story screen to the credits.

I have a savestate if you need one... let me know.

---------------------Internal ROM Info----------------------
File: Lufia II - Rise of the Sinistrals (U).smc
Name: Lufia II(Estpolis II) Company: Natsume
Header: SWC Bank: LoROM
Interleaved: No SRAM: 64 Kb
Type: Normal + Batt ROM: 20 Mb
Country: USA Video: NTSC
ROM Speed: 120ns (FastROM) Revision: 1.0
Checksum: Good 0xBA68 CRC32: 20F2AC29
--------------------------Database--------------------------
Name: Lufia II
Country: USA Revision: 1.0
Port 1: Gamepad Port 2: Gamepad
Genre 1: RPG Genre 2: Turn Based
Last edited by Deathlike2 on Sat Oct 08, 2005 4:59 pm, edited 1 time in total.
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Post by Aerdan »

What version of ZSNES?

I ask, because I have *never* encountered this problem before, and I play Lufia II a *lot*.
Deathlike2
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Post by Deathlike2 »

1.42 and some of the WIPs, including the latest 9/9 WIP

I'm not sure exactly what is causing it though...
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Post by xamenus »

Deathlike2 wrote:1.42 and some of the WIPs, including the latest 9/9 WIP

I'm not sure exactly what is causing it though...
Go ahead and post the savestate. I'll look at it to confirm.
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Post by grinvader »

Watching the ending with my own state from a shitload of years ago (6)... will report when done.

(small mode7 bug...)

Hmm, all went fine till 'The End' and soft-resetting gave me the retry mode, so all fine.

And yes, the staff roll is in hires. Zsnes shakes a bit through it. But no crash.
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Post by Nach »

I used my ~5 year old save state, no crash here either.
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Deathlike2
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Post by Deathlike2 »

I've tested it further..

It crashed under HQ4X (using 1280x1024 res DS full here) it works fine with it disabled... I've changed res, used a DR mode.. and it still crashes

Update:
It seems specific to the HQ4X mode.. not HQ3X or HQ2X

It doesn't seem to crash if Windowed (Full Screen is only affected)

Update 2:
Triple Buffer and/or Vsync has no effect.

I understand that when Hires is going on, HQ#X filters are not applied..

It seems to me that there is an attempt to apply HQ4x to Hires (which should not happen).. thus making ZSNES crash.



At the moment, I don't know how/where to send it to show it to you.

Also.. a different bug to the same game that I just found..

The scrolling ending text when fast forwarded tends to not refresh properly.. there is some "text ghosting" (some of the text stays in the same place while you fast forward).. it's hard to take a screenshot of that...
Last edited by Deathlike2 on Sat Oct 08, 2005 4:55 pm, edited 2 times in total.
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Post by grinvader »

Deathlike2 wrote:The scrolling ending text when fast forwarded tends to not refresh properly.. there is some "text ghosting" (some of the text stays in the same place while you fast forward).. it's hard to take a screenshot of that...
That's what happens when you use fastforward in hires mode in zsnes, it only updates half of the pixel columns. You're fast-forwarding, it's not like you want to read it, heh.
皆黙って俺について来い!!

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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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Post by Deathlike2 »

I've updated the subject title to reflect my findings.

Please test the game with HQ4x Fullscreen option (with any res that supports HQ4x) and see if you are getting what I'm getting.
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Post by Cyrus »

Uh bad question here, do I not see HQ4X because I'm using the wrong mode or because it's not in the latest WIP?
Last edited by Cyrus on Sun Oct 09, 2005 12:48 am, edited 1 time in total.
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Post by Clements »

1280x960 (D mode) or up is required for hq4x.
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Post by Cyrus »

Clements wrote:1280x960 (D mode) or up is required for hq4x.
Ah I see, thanks. I remember when one of the first WIPs was released the hq4x could be used in lower resultions. My crappy monitor can't go past 1024x768.
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Post by grinvader »

FireKnight wrote:Ah I see, thanks. I remember when one of the first WIPs was released the hq4x could be used in lower resultions.
No. It never was available under 1024x896.

You seem to remember a lot of stuff that never existed, mr. "i ran zsnes on a 12MHz laptop". Or should i call you mr. mythomaniac ?
皆黙って俺について来い!!

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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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Post by Cyrus »

grinvader wrote:
FireKnight wrote:Ah I see, thanks. I remember when one of the first WIPs was released the hq4x could be used in lower resultions.
No. It never was available under 1024x896.

You seem to remember a lot of stuff that never existed, mr. "i ran zsnes on a 12MHz laptop". Or should i call you mr. mythomaniac ?
For someone who watches Furby porn, you're not one to talk.

I remember that one for sure. This monitor can't go past 1024x768 and I used hq4x before. Explain that.
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Post by grinvader »

FireKnight wrote:For someone who watches Furby porn, you're not one to talk.
I don't see what that has to do with it. At least I'm not hiding behind any kind of hypocritical bullshit. My favourite is guro, btw. Not furry. I rather dislike furry, actually. I'd take dickgirls over furries. But enough not PG-13 digression.
I remember that one for sure. This monitor can't go past 1024x768 and I used hq4x before. Explain that.
You're a mythomaniac. Even if you're not conscious of it your brain generates memories out of thin air. It does it for everyone (as in, everyone has fake memories), just more in some people's case (maybe 10x more fake memories ? I dunno the exact comparison, it's an increase, basically).
And you really believe these are your memories. It's not something you have to be scared of, just assume it and everyone around you will accept it.
It may even get you more understood sometimes.
皆黙って俺について来い!!

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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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Post by Cyrus »

grinvader wrote:
FireKnight wrote:For someone who watches Furby porn, you're not one to talk.
I don't see what that has to do with it. At least I'm not hiding behind any kind of hypocritical bullshit. My favourite is guro, btw. Not furry. I rather dislike furry, actually. I'd take dickgirls over furries. But enough not PG-13 digression.
I was just talking shit, don't take it seriously. BTW I don't even know what guro is, I probably don't want to know.
grinvader wrote:
FireKnight wrote:I remember that one for sure. This monitor can't go past 1024x768 and I used hq4x before. Explain that.
You're a mythomaniac. Even if you're not conscious of it your brain generates memories out of thin air. It does it for everyone (as in, everyone has fake memories), just more in some people's case (maybe 10x more fake memories ? I dunno the exact comparison, it's an increase, basically).
And you really believe these are your memories. It's not something you have to be scared of, just assume it and everyone around you will accept it.
It may even get you more understood sometimes.
I don't think so. I'm pretty sure this monitor is maxed out at 1024x768 considering my drivers limit at that to prevent me from being stupid. There is an option to disable that so I can select whatever resolution and it will just go blank. Anyways wouldn't Nacho know about this? Doesn't matter either way, my monitor can't handle it.
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Post by Agozer »

FireKnight wrote:
grinvader wrote:
FireKnight wrote:For someone who watches Furby porn, you're not one to talk.
I don't see what that has to do with it. At least I'm not hiding behind any kind of hypocritical bullshit. My favourite is guro, btw. Not furry. I rather dislike furry, actually. I'd take dickgirls over furries. But enough not PG-13 digression.
I was just talking shit, don't take it seriously. BTW I don't even know what guro is, I probably don't want to know.
Grin is not the type of a guy who'd take that seriously. He just gave a thorough answer. And yes, you probably don't want to know what guro is. I don't like that myself too much either.
whicker: franpa is grammatically correct, and he still gets ripped on?
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Post by Deathlike2 »

Uh.. please get back on topic..

I forgot to mention that I'm only testing this on the Windows port (it should affect other ports, since it shouldn't be port specific).

Isn't anyone capable of replicating the bug that I have mentioned?.. You need to use a HQ4x fullscreen mode to replicate the bug (is anyone capable of testing it?)

This also occurs on the very recent 10/8 WIP build (I did not expect it to be fixed in that build).
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Post by Nach »

Deathlike2 wrote: I forgot to mention that I'm only testing this on the Windows port (it should affect other ports, since it shouldn't be port specific).
Only Windows supports HQ4x so currently it is port specific.
Deathlike2 wrote: Isn't anyone capable of replicating the bug that I have mentioned?.. You need to use a HQ4x fullscreen mode to replicate the bug (is anyone capable of testing it?)
Not me for one, although I tested HQ3x and it seems fine.
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Deathlike2
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Post by Deathlike2 »

You need to use HQ4x specifically.. I said in subsequent posts+edits that it ONLY affects HQ4x.. HQ2x and HQ3x work just fine.
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Post by Nach »

Deathlike2 wrote:You need to use HQ4x specifically.. I said in subsequent posts+edits that it ONLY affects HQ4x.. HQ2x and HQ3x work just fine.
Let me make it clear, I can't test HQ4x.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Post by Deathlike2 »

Not your fault.. but I feel the irony that if you're going to create the mode.. you should be able to test it (I know you didn't create it, but you know what I mean).

Can some dev (or anyone else for that matter) that has the ability to use HQ4x test it?
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Post by Jonas Quinn »

Confirmed. It crashes somewhere in hq4x code.
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Post by Nach »

Jonas Quinn wrote:Confirmed. It crashes somewhere in hq4x code.
I have some ideas, if you can meet me online later today, we'll discuss it.
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Post by Starman Ghost »

FireKnight wrote:
grinvader wrote:
FireKnight wrote:Ah I see, thanks. I remember when one of the first WIPs was released the hq4x could be used in lower resultions.
No. It never was available under 1024x896.

You seem to remember a lot of stuff that never existed, mr. "i ran zsnes on a 12MHz laptop". Or should i call you mr. mythomaniac ?
For someone who watches Furby porn, you're not one to talk.

I remember that one for sure. This monitor can't go past 1024x768 and I used hq4x before. Explain that.
Are you sure it wasn't hq3x or hq2x?
[code]<Guo_Si> Hey, you know what sucks?
<TheXPhial> vaccuums
<Guo_Si> Hey, you know what sucks in a metaphorical sense?
<TheXPhial> black holes
<Guo_Si> Hey, you know what just isn't cool?
<TheXPhial> lava?[/code]
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