Video Quality

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Trent187
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Video Quality

Post by Trent187 »

I had ZSNES a couple months ago and it seemed that the video quality of the ROMS were a lot better than the current version of I am using. Has the video quality been reduced or are there certain options I need to check? I have it on the default video mode and I check Hi-Resolution or whatever it was. I figured that would help, but it didn't do anything. Any advice? Thanks.
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Post by Jipcy »

There are a large number of video options that you can use to change how "good" the games look. The default settings are probably not the "best" looking, but everyone's preferences are different.

I recommend you read the ZSNES Documentation. There is a link available in my signature. Check the "GUI" section for video options.

The ROMs certainly haven't changed in the past few months.
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Post by snkcube »

Try messing around with the graphic filters.
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Trent187
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Post by Trent187 »

OK, I will try those ideas. Thank you.
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Post by Trent187 »

About the only thing I got to help was using scanlines and I set them at 25% as it darkens it too much. I swear I remember playing ROMS for the first time a while back and the games seemed crisp and looked exactly like they would on the TV. The quality only reduced as you made the picture size bigger. Maybe I am just going crazy.
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Post by blackmyst »

Remember: scanlines only look good at 640x480 or 1280x960 (though I don't see the point of using the latter res unless you're enabling some other filter that's incompatible with scanlines anyway. 640x480 it is then). Also, if you're going to use scanlines, interpolation looks good together with it (if you hadn't enabled that already).
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Post by Agozer »

This may be a stupid question, but why do scanlines look better in those aforementioned resolutions, while they look completely shitty on others?
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Post by Johan_H »

What exactly do you mean by video quality? And have you tried using the old version again to see if it really is the new version of ZSNES that is causing it?
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Post by kieran_ »

Did ZSNES lose it's pixelation by any chance, and is there some blurriness?
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Post by blackmyst »

Agozer wrote:This may be a stupid question, but why do scanlines look better in those aforementioned resolutions, while they look completely shitty on others?
Well, at 640x480 it resizes the vertical dimensions to 2 times the SNES' vertical resolution, so that would make for pixel perfect scanlines, as opposed to a stretched mode that doesn't have a perfect vertical pixel ratio, where scanlines sorta get interpolated, making for that "wavy" look. On the other hand, it should look the same at double that vertical resolution (1280x960), but now I'm not so sure because when using a DR mode in say 1280x1024, the scanlines don't look good either, while logically, they should (my videocard doesn't support 1280x960 so I haven't actually seen it). I'm confused now. Devs?

At least they work perfectly in 640x480.
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Post by xamenus »

blackmyst wrote:Remember: scanlines only look good at 640x480 or 1280x960 (though I don't see the point of using the latter res unless you're enabling some other filter that's incompatible with scanlines anyway. 640x480 it is then). Also, if you're going to use scanlines, interpolation looks good together with it (if you hadn't enabled that already).
Hmm, I should add this to the docs. Thanks.
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Post by blackmyst »

Note my second post, I'm not even sure if 1280x960 looks the same after trying some DR modes. Somebody who is able to use this resolution should try.
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Post by franpa »

looks brilliant at 1280 x 960 ds f

its better then 800 x 600 thus proving that 640 x 480 and 1280 x 960 are optimal resoloutions for scanlines.
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