Video Quality
Moderator: ZSNES Mods
Video Quality
I had ZSNES a couple months ago and it seemed that the video quality of the ROMS were a lot better than the current version of I am using. Has the video quality been reduced or are there certain options I need to check? I have it on the default video mode and I check Hi-Resolution or whatever it was. I figured that would help, but it didn't do anything. Any advice? Thanks.
There are a large number of video options that you can use to change how "good" the games look. The default settings are probably not the "best" looking, but everyone's preferences are different.
I recommend you read the ZSNES Documentation. There is a link available in my signature. Check the "GUI" section for video options.
The ROMs certainly haven't changed in the past few months.
I recommend you read the ZSNES Documentation. There is a link available in my signature. Check the "GUI" section for video options.
The ROMs certainly haven't changed in the past few months.
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About the only thing I got to help was using scanlines and I set them at 25% as it darkens it too much. I swear I remember playing ROMS for the first time a while back and the games seemed crisp and looked exactly like they would on the TV. The quality only reduced as you made the picture size bigger. Maybe I am just going crazy.
Remember: scanlines only look good at 640x480 or 1280x960 (though I don't see the point of using the latter res unless you're enabling some other filter that's incompatible with scanlines anyway. 640x480 it is then). Also, if you're going to use scanlines, interpolation looks good together with it (if you hadn't enabled that already).
[size=75][b]Procrastination.[/b]
Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.[/size]
Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.[/size]
Well, at 640x480 it resizes the vertical dimensions to 2 times the SNES' vertical resolution, so that would make for pixel perfect scanlines, as opposed to a stretched mode that doesn't have a perfect vertical pixel ratio, where scanlines sorta get interpolated, making for that "wavy" look. On the other hand, it should look the same at double that vertical resolution (1280x960), but now I'm not so sure because when using a DR mode in say 1280x1024, the scanlines don't look good either, while logically, they should (my videocard doesn't support 1280x960 so I haven't actually seen it). I'm confused now. Devs?Agozer wrote:This may be a stupid question, but why do scanlines look better in those aforementioned resolutions, while they look completely shitty on others?
At least they work perfectly in 640x480.
[size=75][b]Procrastination.[/b]
Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.[/size]
Hard Work Often Pays Off After Time, but Laziness Always Pays Off Now.[/size]
Hmm, I should add this to the docs. Thanks.blackmyst wrote:Remember: scanlines only look good at 640x480 or 1280x960 (though I don't see the point of using the latter res unless you're enabling some other filter that's incompatible with scanlines anyway. 640x480 it is then). Also, if you're going to use scanlines, interpolation looks good together with it (if you hadn't enabled that already).