yes, we do want bug reports on this oneDeathlike2 wrote:Is this WIP commentable on or not? I have a couple of questions on the RTO support...

Moderator: ZSNES Mods
I probably may have incorrectly diagnosed the problem.. but it is like a sprite priority problem or something...pagefault wrote:What?Deathlike2 wrote:RTO still seems incomplete... the cursor does seem fixed this time around, however.. there are still RTO-related problems visible.. such as the act of Jumping...
It appears perfect for everything else I guess. (Well, I'm not planning to replay it anytime soon, but the fixes to FF3 seem to work just fine.)pagefault wrote:If I recall correctly it has to do with the way sprites are rendered when they are under BG layers. TRAC told me about them a while ago but I can't remember now what it was about. RTO was for the cursor fix and a test in the SNES cart. Thats all I can remember it fixed. I will start to take a look at this issue though. Aside from that. the game should be perfect though.
Absolutely awesome work! If I ever get time again, I'll throw my RTO tests at it :DRTO was for the cursor fix and a test in the SNES cart.
Thanksbyuu wrote:Absolutely awesome work! If I ever get time again, I'll throw my RTO tests at itRTO was for the cursor fix and a test in the SNES cart.
Ooh, so you definitely pass the RTO test now? How many tests do you have left to pass now? I know one of them last I checked was that you didn't support $213f.7, which is relatively simple. Just inverting the bit read once every frame would be enough to pass that test.
I look forward to ZSNES passing all of the tests
I should've explained it better..creaothceann wrote:Isn't that the normal way of the game showing that you can't access that menu option?
Mosaic rendering problem. See my other post for details.Deathlike2 wrote:I should've explained it better..creaothceann wrote:Isn't that the normal way of the game showing that you can't access that menu option?
Of course the game does show the mosiac effect when you cannot select that menu option.. but look at the upper right hand corner and the left of Shadow's picture.. you will see some "white blocks" of some sort where there shouldn't be in the first place.
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NSRT v3.3 - Nach's SNES ROM Tools
---------------------Internal ROM Info----------------------
File: Final Fantasy 4 (Jap).smc
Name: FINAL FANTASY 4 Company: Square
Header: SWC Bank: LoROM
Interleaved: No SRAM: 64 Kb
Type: Normal + Batt ROM: 8 Mb
Country: Japan Video: NTSC
ROM Speed: 200ns (SlowROM) Revision: 1.1
Checksum: Good 0xACCC CRC32: CAA15E97
--------------------------Database--------------------------
Name: Final Fantasy IV
Country: Japan Revision: 1.1
Port 1: Gamepad Port 2: Gamepad
Genre 1: RPG Genre 2: Turn Based
Clean the list and it should start working.adventure_of_link wrote: PS: Is it just me, or is the recent ROMs list (the down arrow next to the GAME button) not wanting to save my recent ROMs.. ?
You most likely have accidentally turned off BG Layer 2.... I'm not experiencing this problem... same WIP version... same game (soft patched).adventure_of_link wrote:Relevant System specs:
Windows NT v5.1.2600 SP2 Home (Windows XP)
AMD Sempron 3400+
512MB RAM
ATi Radeon Xpress 200m w/ 128MB shared v-ram
Direct X 9c (latest build)
ZSNES pre 1.43 WIP 2-19-2006
Problem: In Final Fatasy 4, start a new game, and when you get into the cutscenes of Cecil and his men on the ship, the sky is black, when there should be a blue sky and clouds.
NSRT Info of the CLEAN ROM:
Screenshot:Code: Select all
NSRT v3.3 - Nach's SNES ROM Tools ---------------------Internal ROM Info---------------------- File: Final Fantasy 4 (Jap).smc Name: FINAL FANTASY 4 Company: Square Header: SWC Bank: LoROM Interleaved: No SRAM: 64 Kb Type: Normal + Batt ROM: 8 Mb Country: Japan Video: NTSC ROM Speed: 200ns (SlowROM) Revision: 1.1 Checksum: Good 0xACCC CRC32: CAA15E97 --------------------------Database-------------------------- Name: Final Fantasy IV Country: Japan Revision: 1.1 Port 1: Gamepad Port 2: Gamepad Genre 1: RPG Genre 2: Turn Based
PS: Is it just me, or is the recent ROMs list (the down arrow next to the GAME button) not wanting to save my recent ROMs.. ?
Do you delete the .cfg+.dat files for each and every WIP (it appears that you haven't really done that)... even minor things like that screw it up.adventure_of_link wrote:BG Layer 2 is on...
The gfx and whatnot are all alright until you get to that area in the screenshot..