Search found 41 matches

by Bobbias2.0
Sun Jun 18, 2006 11:45 pm
Forum: DeJap Projects
Topic: random ToP typos
Replies: 3
Views: 5258

If only there was some nice documentation on hacking the script for this.. I'd be willing to try my hand at it if I knew what I was doing :/
by Bobbias2.0
Sun Oct 23, 2005 11:12 pm
Forum: ZSNES Talk
Topic: No Sound with DOS 7.1 and ZSnes 1.42
Replies: 78
Views: 47998

my thoughts when i saw that were like this:
haha, that's good...

what if he uninstalls it?
oh well, that'd be funny too...
by Bobbias2.0
Sun Oct 23, 2005 10:56 pm
Forum: Bug Reports/Feature Requests
Topic: CHT file help
Replies: 9
Views: 6147

if anyone knows where some documentation on the CHT file format is, I might see if I can make a proggie to help edit it...
by Bobbias2.0
Sun Oct 23, 2005 6:09 am
Forum: ZSNES Talk
Topic: How do you disable the keyboard functions?
Replies: 13
Views: 4765

how bout this: go to "game keys" option and any other in emulator key options check for which keys are bound to an option that your slikstik uses set them to something else, or to nothing And your done. Seriously, that should have been the first place you looked, because that's where those...
by Bobbias2.0
Sun Oct 23, 2005 6:06 am
Forum: ZSNES Talk
Topic: I need help bad !
Replies: 38
Views: 14745

franpa_9, the reason that the n00b flaming occoured in this thread is because people are lazy, and don't actually look at the cfg files and such and try to make sence LOGICALLY (what the hell else could VideoModeWin mean?) of the information in there. they are lazy, and just want answers handed to t...
by Bobbias2.0
Sun Oct 23, 2005 4:06 am
Forum: ZSNES Talk
Topic: DX9.0c =(
Replies: 28
Views: 31958

I'm not sure that this is exactly on topic any more... oh well, I'm not objecting to it staying open, even if it is basically to make fun of me for my inadvertant necromancy.. I've got a bad habbit of not checking post dates anyway.
by Bobbias2.0
Sat Oct 22, 2005 8:10 pm
Forum: ZSNES Talk
Topic: DX9.0c =(
Replies: 28
Views: 31958

wow, talk about a zombie thread... I thought necromancy usually resulted in threads being destroyed/locked, lol.
by Bobbias2.0
Fri Oct 21, 2005 3:18 am
Forum: Insane Chatter
Topic: What are you listening to right now?
Replies: 1859
Views: 1317745

neoblLAze_-_nes_29_-_preview_6

wickedness.. seriously, fucking awesoem.
by Bobbias2.0
Fri Oct 21, 2005 12:22 am
Forum: ZSNES Talk
Topic: DX9.0c =(
Replies: 28
Views: 31958

As sad as that is, I'm laughing at that -.- I don't think that's a good sign.
by Bobbias2.0
Wed Oct 19, 2005 8:42 pm
Forum: Development
Topic: Hmm, next batch of questions...
Replies: 11
Views: 8497

Well, it is interesting though, but yeah, I'll just do all the tile stuff and get that over and done so I understand it. Be cool if someone could actually use that screen mode and pixel writing for something though.
by Bobbias2.0
Wed Oct 19, 2005 12:40 pm
Forum: ZSNES Talk
Topic: No Sound with DOS 7.1 and ZSnes 1.42
Replies: 78
Views: 47998

he gives reasons: He's got a program that will allow VGA output at 15Hz for an old monitor to have vingage video output, which, using windows, is a pain in the ass to accomplish. I'm sure it's possible, but you'd need to have some weird ass settings for your video card and shit. Basically, aside fro...
by Bobbias2.0
Wed Oct 19, 2005 12:26 pm
Forum: Bug Reports/Feature Requests
Topic: Small request
Replies: 10
Views: 3408

I'll agree with that. I like the GUI as it is, so if they come out with a new one, I hope I'll get to keep my old GUI...
by Bobbias2.0
Wed Oct 19, 2005 12:22 pm
Forum: ZSNES Talk
Topic: DX9.0c =(
Replies: 28
Views: 31958

whoops, sorry, didnt see the dates there -.-
by Bobbias2.0
Wed Oct 19, 2005 3:54 am
Forum: ZSNES Talk
Topic: Problem with ZSNES
Replies: 13
Views: 4715

my suggestion: try the newest WIP version, see if anything is changed, since it's better to avoid problems with sound and stuff if possible.
by Bobbias2.0
Wed Oct 19, 2005 3:54 am
Forum: ZSNES Talk
Topic: ZSNES framerate looks weird
Replies: 11
Views: 3887

Best question yet, is VSynch on? VSynch makes it only draw a frame when the monitor updates it's display, which much reduces choppy movement, and cuts down on the framerate (when you're goiing pas the monitor's refresh, you never see those frames, so it's sorta a waste, really). not only that, it ct...
by Bobbias2.0
Wed Oct 19, 2005 3:51 am
Forum: ZSNES Talk
Topic: DX9.0c =(
Replies: 28
Views: 31958

I've gotta agree that ME has to go. I was crashing ME WORSE than I was crashing 98SE... and that was pretty bad.
by Bobbias2.0
Tue Oct 18, 2005 10:49 pm
Forum: Development
Topic: Hmm, next batch of questions...
Replies: 11
Views: 8497

wow, now that would be awesome! seriously, if that could be pulled off, that would be funny as hell, simply because you could do some crazy homebrew stuff...

Anyway, I'll have to get used to using xkas instead of WLA before I start seriously trying to wrte something.
by Bobbias2.0
Tue Oct 18, 2005 1:57 am
Forum: Development
Topic: Hmm, next batch of questions...
Replies: 11
Views: 8497

I've got enough info and ASM code to help with that myself.

EDIT: That means the header, I'll teach myself the tile map shit too, though.
by Bobbias2.0
Tue Oct 18, 2005 1:15 am
Forum: ZSNES Talk
Topic: Choppy Audio/Video - please help?
Replies: 23
Views: 10207

This is why you get a CUSTOM computer not dell. Fix'd But seriously, right click on my computer, and you get processor and ram info. go to the hardware tab and select Device Manager, and then "Sound, Video, and game controllers" for the sound card, and "Display Adapers" for the ...
by Bobbias2.0
Tue Oct 18, 2005 12:57 am
Forum: Development
Topic: Hmm, next batch of questions...
Replies: 11
Views: 8497

I was wondering if there was a way of actually setting each pixel of colour somehow, aside from tiles and such, but whatever, if I have to use tiles, I'll use tiles. but I currently don't have a program that actually exports to .pcx, so I need to save bmps, and then convert, then convert again, whic...
by Bobbias2.0
Mon Oct 17, 2005 12:12 pm
Forum: Development
Topic: Hmm, next batch of questions...
Replies: 11
Views: 8497

Hmm, next batch of questions...

I've seen the operand "#\1" used in some macro code for loading VRAM using DMA in the SNES programming wikibook . These come up numerous times, and I'm not sure what they're doing with those. That's just something I've been owndering, but my main question is would it be possible to write t...
by Bobbias2.0
Mon Oct 17, 2005 3:57 am
Forum: Insane Chatter
Topic: What are you listening to right now?
Replies: 1859
Views: 1317745

Children of Bodom - Towards Dead End.
by Bobbias2.0
Sun Oct 16, 2005 11:56 pm
Forum: ZSNES Talk
Topic: Wait, so we have to HAVE the games to play them?!?
Replies: 16
Views: 6076

yes, the 24hr thing was BS. that was implied in my post, but yeah, I realize someplaces have different laws, bt the main thing is that so far the US hasn't decided that they are just gonna go out and say, "don't make rom dumps period, do not use emulators, go directly to jail" or some crap...
by Bobbias2.0
Sat Oct 15, 2005 11:15 pm
Forum: Insane Chatter
Topic: Scion tC or Tiburon
Replies: 17
Views: 14486

Damn, I gotta say, that scion sounds like one nice car (checked out the website for both) I've heard lots of people insulting Scion owners and shit (because manny of them are like "ricers" and just want to mod their car into something that is almost as useless as they are), but those look ...
by Bobbias2.0
Sat Oct 15, 2005 10:37 pm
Forum: Controller Help
Topic: Zsnes considering 2 usb gamepads as the same one...
Replies: 6
Views: 5502

This is a prime example of the type of people who should be using computers/the internet. I love when someone actively tries to fix things, and sometimes succedes by themself, and posts the new info on the net (or even if they just manage to fix things themselves, like this). It makes me happy to se...