ah, that's interesting, so it does definitely draw the line
i second such an on/off option and a possible "overscan" feature would be nice too. As in overscan=1(2,3...) hides the first/last (2, 3...) vertical/horizontal line(s), simulating real overscan.
Search found 45 matches
- Fri Sep 08, 2006 12:03 pm
- Forum: Bug Reports/Feature Requests
- Topic: Bottommost scanline black, topmost scanline not shown
- Replies: 26
- Views: 14484
- Fri Sep 08, 2006 11:21 am
- Forum: Bug Reports/Feature Requests
- Topic: Bottommost scanline black, topmost scanline not shown
- Replies: 26
- Views: 14484
i own ~200 real snes games and i haven't seen garbage in the last line in any of them. If you knew what you were talking about, you would realize that wih a TV's overscan, you could not see that line and many more. it's true that i didn't really think of this when typing that in, still, overscan is...
- Fri Sep 08, 2006 10:27 am
- Forum: Bug Reports/Feature Requests
- Topic: Bottommost scanline black, topmost scanline not shown
- Replies: 26
- Views: 14484
I think byuu explains it best: Sigh. The resolution is 256x224. 256x224. Line 0 (the first line) is not rendered, it's used to preprocess data for the PPU. Lines 1-224 (yes, this is 224 lines) are rendered. Most emulators cut off line 224 because it can sometimes have corrupted data on it if the de...
- Thu Sep 07, 2006 11:32 am
- Forum: Verified Bugs
- Topic: Aero the Acro-Bat 2 - Graphical glitch
- Replies: 2
- Views: 19345
- Thu Sep 07, 2006 11:29 am
- Forum: Verified Bugs
- Topic: Aero the Acro-Bat 2 - Graphical glitch
- Replies: 2
- Views: 19345
Aero the Acro-Bat 2 - Graphical glitch
discovered this one today in current wip (September 4th), but also checked v1.42 and it's in there too i also tried several video modes and old gfx engine (+mode 2), bug was still present in every mode i tried and slightly different in old engine what is the bug? well, in both versions (U) and (E), ...
- Sat Sep 24, 2005 12:43 am
- Forum: Bug Reports/Feature Requests
- Topic: Megaman X sound bug
- Replies: 20
- Views: 8328
The extention is irrelevant. You could change the extention from .smc to .whatthefuck and it would still be the same file. In the old days I asked about that. JB said the original extension is based on what copier dumped the ROM. Apparently whatever copiers dumped .smc and .fig were common. Yes. Su...
- Fri Sep 23, 2005 6:38 pm
- Forum: ZSNES Talk
- Topic: Problems.. with Rom Loads.
- Replies: 11
- Views: 5603
You know it wouldnt take too long for NSRT to actually rename them right, and sort them by region into their own folders. ZSNES is not the only program that has trouble trying to display a directory of over 11000 files. I have the MAME 0.86 romset complete, and it crashes explorer.exe every time I ...
- Thu Jul 07, 2005 5:21 pm
- Forum: ZSNES Talk
- Topic: Both Sufami Turbo Carts!
- Replies: 4
- Views: 2220
- Mon Jun 27, 2005 11:01 pm
- Forum: Bug Reports/Feature Requests
- Topic: Visual Bug
- Replies: 11
- Views: 5716
- Wed Jun 22, 2005 11:34 am
- Forum: Bug Reports/Feature Requests
- Topic: Bug for ZSNES 1.42 game: Super Mario RPG
- Replies: 24
- Views: 12270
- Tue Jun 21, 2005 12:09 pm
- Forum: Bug Reports/Feature Requests
- Topic: Bug for ZSNES 1.42 game: Super Mario RPG
- Replies: 24
- Views: 12270
Actually, dass works too. ;) no it doesn't. trust me, i'm german ;) Babelfish and my german dictionary disagree with you. :p hell NO, your dictionary does definitely not disagree with me, yes, both das and dass exist, but in that case, you can only use das... try to learn to read your dictionary ri...
- Mon Jun 20, 2005 2:48 pm
- Forum: Bug Reports/Feature Requests
- Topic: Bug for ZSNES 1.42 game: Super Mario RPG
- Replies: 24
- Views: 12270
- Sat Jun 18, 2005 8:16 am
- Forum: ZSNES Talk
- Topic: Help Needed With Staticy Sound, And Smooth Animation
- Replies: 13
- Views: 5199
- Fri Jun 17, 2005 3:33 pm
- Forum: ZSNES Talk
- Topic: Help Needed With Staticy Sound, And Smooth Animation
- Replies: 13
- Views: 5199
- Sun Jun 12, 2005 1:30 pm
- Forum: Development
- Topic: Wow, I actually contributed to ZSNES.
- Replies: 4
- Views: 4463
- Sun Jun 12, 2005 1:29 pm
- Forum: Bug Reports/Feature Requests
- Topic: DSP-2 loadstate bug
- Replies: 9
- Views: 3841
- Wed Jun 08, 2005 5:45 pm
- Forum: Bug Reports/Feature Requests
- Topic: 3 bugs
- Replies: 19
- Views: 9833
mhhhh what's up with 2 roms of it being in the DB??? Nach? as Evan said, the game wasn't released (neither in the US, nor in Europe) and only exists as a Prototype... mh but then, the Beta is (J), but afaik a US-Proto is known so maybe that (U) rom is actually a Beta too... doesn't help with the gli...
- Tue Nov 09, 2004 3:37 pm
- Forum: Bug Reports/Feature Requests
- Topic: Not a big feature request, but...
- Replies: 14
- Views: 6737
- Mon Nov 08, 2004 10:35 am
- Forum: ZSNES Talk
- Topic: Sound problem
- Replies: 32
- Views: 15147
how on earth are you playing this "for days" when the map doesn't work?PlutonianEmpire @fruity site (CR) board wrote: I didn't know where to post this, so I posted here.
When I'm in Map view in SimEarth, the map doesn't display at all. Is it something with the ROM, or the emulator I'm using, ZSNES?
- Wed Nov 03, 2004 3:23 pm
- Forum: Bug Reports/Feature Requests
- Topic: Feature Request: Rom Load Snapshot
- Replies: 15
- Views: 7228
- Wed Nov 03, 2004 12:10 pm
- Forum: ZSNES Talk
- Topic: JMA Compression
- Replies: 168
- Views: 123586
- Sun Oct 31, 2004 6:39 pm
- Forum: Bug Reports/Feature Requests
- Topic: Official Bug Topic
- Replies: 312
- Views: 201946
- Sat Oct 30, 2004 9:26 am
- Forum: ZSNES Talk
- Topic: Question about sound
- Replies: 18
- Views: 9362
- Fri Oct 29, 2004 4:26 pm
- Forum: Bug Reports/Feature Requests
- Topic: Official Bug Topic
- Replies: 312
- Views: 201946
lorddamien of course i read your post, problem is, i don't know the game, haven't played it AT ALL, so saying yeah it's after you defeat bla blah and bla doesnt help me... i need to know how much time i have to spend (in the japanese version without jap knowledge!!) to get there... i don't have any ...
- Fri Oct 29, 2004 9:16 am
- Forum: Bug Reports/Feature Requests
- Topic: Official Bug Topic
- Replies: 312
- Views: 201946
Re: Official Bug Topic
You got a DQ6 cart? :shock: yeah, why not, what's so special about that, i have ToP, SD3, Langrisser, FE, THG, FFV, DQ5 and others too, they are not THAT expensive on ebay, are they? Anyway, just because the gfx appears less messed up (from the user's pov) while disabling new gfx engine doesn't pro...