Is anyone waiting on Chrono Trigger DS?
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I thought it was poi 
and it IS possible to get a "hangover" from overstuffing yourself, especially if the stuff was hot and spicy and you sleep right after eating said hot and spicy food..
EDIT: since when is spicy considered mexican

and it IS possible to get a "hangover" from overstuffing yourself, especially if the stuff was hot and spicy and you sleep right after eating said hot and spicy food..
EDIT: since when is spicy considered mexican

<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
NSRT here.
zsnes (btw i'm too stupid to learn the name of the emulator)adventure_of_link wrote:I thought it was poi
and it IS possible to get a "hangover" from overstuffing yourself, especially if the stuff was hot and spicy and you sleep right after eating said hot and spicy food..
EDIT: since when is spicy considered mexican
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Fixed.adventure_of_link wrote:EDIT: since when is spicy considered mexican :?
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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I think I'm going to get this game now. I was originally really annoyed that, despite Sqeenix's obvious ability to squeeze nice FMVs onto the DS, they seemed to be short-changing CT when they did such a wonderful job on FFIV.
Now that I know CT:DS is going to be at least as good as the PSX version (Minus lag), I see no reason not to buy this (given that I've never owned this game before)
If I HAD owned this game though, I probably wouldn't bother.
Now that I know CT:DS is going to be at least as good as the PSX version (Minus lag), I see no reason not to buy this (given that I've never owned this game before)
If I HAD owned this game though, I probably wouldn't bother.
It is better to be silent and thought a fool then to open your mouth and remove all doubt
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thank you sirgrinvader wrote:Fixed.adventure_of_link wrote:EDIT: since when is spicy considered mexican
<Nach> so why don't the two of you get your own room and leave us alone with this stupidity of yours?
NSRT here.
NSRT here.
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oh well, it was fun for a while...adventure_of_link wrote:thank you sirgrinvader wrote:Fixed.adventure_of_link wrote:EDIT: since when is spicy considered mexican
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They at least didn't screw up the sound; it sounds like the SNES version for once.Gil_Hamilton wrote:So it will AT LEAST be a snappier version of a bad port?Lord Alpha wrote: Now that I know CT:DS is going to be at least as good as the PSX version (Minus lag)
The PS version was NOT AS GOOD as the original SNES version, FMV be damned.
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I agree. Although my only "test" is watching/listening to the trailer on http://na.square-enix.com/ctds/ - so it's not much.neo_bahamut1985 wrote:They at least didn't screw up the sound; it sounds like the SNES version for once.Gil_Hamilton wrote:So it will AT LEAST be a snappier version of a bad port?Lord Alpha wrote: Now that I know CT:DS is going to be at least as good as the PSX version (Minus lag)
The PS version was NOT AS GOOD as the original SNES version, FMV be damned.
It is better to be silent and thought a fool then to open your mouth and remove all doubt
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http://media.ds.ign.com/media/142/14263600/vids_1.htmlLord Alpha wrote:I agree. Although my only "test" is watching/listening to the trailer on http://na.square-enix.com/ctds/ - so it's not much.neo_bahamut1985 wrote:They at least didn't screw up the sound; it sounds like the SNES version for once.Gil_Hamilton wrote:So it will AT LEAST be a snappier version of a bad port?Lord Alpha wrote: Now that I know CT:DS is going to be at least as good as the PSX version (Minus lag)
The PS version was NOT AS GOOD as the original SNES version, FMV be damned.
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I dislike the text staggering -- it's not even consistent in the screenshots. They should really increase the font size, and fill more of the window.
Example:
|This is an example of a_________________|
|text staggered window.________________|
vs
|This is an example of a non-text _|
|staggered window. ___________|
Yeah I know, too much time ROM hacking to worry about text details over gameplay ...
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Real hackers care about those details
because they are part of what makes a translation reach awesomehood
It's "Ruins of lab #16" ffs
Arguably 'Remains' instead of ruins. Tricky point I'm not knowledgeable enough to clear.
because they are part of what makes a translation reach awesomehood
... 16/32 ?neo_bahamut1985 wrote:Well, "The Day of Lavos" and "Lab 16/32" music actually sound pretty cool on the DS version.
It's "Ruins of lab #16" ffs
Arguably 'Remains' instead of ruins. Tricky point I'm not knowledgeable enough to clear.
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<jmr> bsnes has the most accurate wiki page but it takes forever to load (or something)
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Well, considering it will be displayed on a tiny screen, text that small will fukcing rape our eyes.byuu wrote:I dislike the text staggering -- it's not even consistent in the screenshots. They should really increase the font size, and fill more of the window.
Example:
|This is an example of a_________________|
|text staggered window.________________|
vs
|This is an example of a non-text _|
|staggered window. ___________|
Yeah I know, too much time ROM hacking to worry about text details over gameplay ...
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