Post v1.42 ZSNES WIPs
Moderator: ZSNES Mods
One month later...
10/08/05
ALL: Auto-increase save slot now shows the right slot onscreen, and works while recording movies as well. [grinvader]
ALL: SPC700 and DMA fixes [pagefault]
ALL: Fixed SRAM Check+Save once and for all. [Jonas Quinn]
ALL: Stupid (and old) mistake successfully corrected after manual tracking, fixed bug #52, and probably lots of other sound issues upon state load... Thanks to Jonas Quinn for helping. [grinvader]
ALL: Fixed sound after loading certain savestates. [Jonas Quinn]
ALL: Fixed crash when mmx is disabled and 25% scanlines with interpolation is enabled (bug #142). [Jonas Quinn]
ALL: Added Jonas Quinn to the Developer list in the about menu [Nach]
W_L: Notebook battery status option is now availabe in the Misc Keys window (Thanks to David Lee Lambert for code used in Linux port with this) [pagefault, Nach]
SDL: Removed dangerous checking of enviroment variable for user's home path. [Nach]
WIN: Added 1600x1200 FDR/FDS. [Aerdan]
WIN: Fixed corrupted graphics when alt-tabbing [pagefault]
MOV: Powercycling sequence corrected, should now work with everything - thanks to pagefault for pointing out the errors [grinvader]
SRC: Cleaner code for repackfunct, it was rather pitiful. [grinvader]
SRC: Little source cleanup in spc700.asm [grinvader]
SRC: Removed some alignment dependancy, removed some archaic code such as Dracula X hack. [Nach]
SRC: Some cleanup [Nach]
EDIT: 1680x1050 FDR was never committed, and the frameskip code was rolled back before the WIP, changelog has been modified to reflect this
10/08/05
ALL: Auto-increase save slot now shows the right slot onscreen, and works while recording movies as well. [grinvader]
ALL: SPC700 and DMA fixes [pagefault]
ALL: Fixed SRAM Check+Save once and for all. [Jonas Quinn]
ALL: Stupid (and old) mistake successfully corrected after manual tracking, fixed bug #52, and probably lots of other sound issues upon state load... Thanks to Jonas Quinn for helping. [grinvader]
ALL: Fixed sound after loading certain savestates. [Jonas Quinn]
ALL: Fixed crash when mmx is disabled and 25% scanlines with interpolation is enabled (bug #142). [Jonas Quinn]
ALL: Added Jonas Quinn to the Developer list in the about menu [Nach]
W_L: Notebook battery status option is now availabe in the Misc Keys window (Thanks to David Lee Lambert for code used in Linux port with this) [pagefault, Nach]
SDL: Removed dangerous checking of enviroment variable for user's home path. [Nach]
WIN: Added 1600x1200 FDR/FDS. [Aerdan]
WIN: Fixed corrupted graphics when alt-tabbing [pagefault]
MOV: Powercycling sequence corrected, should now work with everything - thanks to pagefault for pointing out the errors [grinvader]
SRC: Cleaner code for repackfunct, it was rather pitiful. [grinvader]
SRC: Little source cleanup in spc700.asm [grinvader]
SRC: Removed some alignment dependancy, removed some archaic code such as Dracula X hack. [Nach]
SRC: Some cleanup [Nach]
EDIT: 1680x1050 FDR was never committed, and the frameskip code was rolled back before the WIP, changelog has been modified to reflect this
Last edited by ipher on Tue Oct 11, 2005 8:25 pm, edited 1 time in total.
[url=http://www.ipherswipsite.com]ipher's WIP Site[/url]
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- Dark Wind
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- Dark Wind
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I really, really hate to sound like I'm ungrateful, but this is marked DR, when it should be DS. Would it be possible to add a DR mode, basically 1280x960 DR FULL with more borders?Aerdan wrote:It appears that someone didn't commit my latest hires.tbz2 code, then, cos that has 1680x1050.
[u][url=http://bash.org/?577451]#577451[/url][/u]
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- ZSNES Developer
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- ZSNES Developer
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If you want to revert to the old DMA, just do it yourself, it's a single line.Deathlike2 wrote:Just a thought, those DMA fixes better come quick... because the grass used in some of the Super Mario All Stars games really hurt the eyes.
http://cvs.sourceforge.net/viewcvs.py/z ... 62&r2=1.63
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
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Insane Coding
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Insane Coding
Idea for ipher for WIPs:
You might want to package a "warning.txt" file or "readme.txt" file or whatever with the releases that says that WIPs are unstable and should not be regarded as official releases. Mention that some features may not be fully functional and that some games may be broken. You may also want to refer them to the 1.42 release for a documentation.
You might want to package a "warning.txt" file or "readme.txt" file or whatever with the releases that says that WIPs are unstable and should not be regarded as official releases. Mention that some features may not be fully functional and that some games may be broken. You may also want to refer them to the 1.42 release for a documentation.
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Actually.. I think it would be better to have a warning after a release that does something significant. You had a release months ago with some drastic changes and you said not to report the effects of some of the changes (unless it was some show stopping bug) since you were going to fix it in subsequent changes.
In the same way, the DMA changes are very similar and should have been handled like before.
In the same way, the DMA changes are very similar and should have been handled like before.
Early Morning WIP!
10/20/05
ALL: Reenable all sound channels on state load, removed some useless code. [Nach]
ALL: SPC filenames are no longer truncated if there is a dot in the filename. [Jonas Quinn]
ALL: Hacks can now be disabled via command line (-dh). [Jonas Quinn]
W_S: As requested, 'Gamepad' instead of 'Joystick'... [grinvader]
SDL: Fixed bug in secure browser launcher. (Thanks Matt Messier!) [Nach]
WIN: 1680x1050 FDR is really FDR now (not FDS) [Aerdan]
GUI: Fixed cosmetic bug in cheat window when removing cheats (bug #15). [Jonas Quinn]
SRC: Cleanup [Jonas Quinn]
SRC: Get_Date returns correct year now [Jonas Quinn]
10/20/05
ALL: Reenable all sound channels on state load, removed some useless code. [Nach]
ALL: SPC filenames are no longer truncated if there is a dot in the filename. [Jonas Quinn]
ALL: Hacks can now be disabled via command line (-dh). [Jonas Quinn]
W_S: As requested, 'Gamepad' instead of 'Joystick'... [grinvader]
SDL: Fixed bug in secure browser launcher. (Thanks Matt Messier!) [Nach]
WIN: 1680x1050 FDR is really FDR now (not FDS) [Aerdan]
GUI: Fixed cosmetic bug in cheat window when removing cheats (bug #15). [Jonas Quinn]
SRC: Cleanup [Jonas Quinn]
SRC: Get_Date returns correct year now [Jonas Quinn]
[url=http://www.ipherswipsite.com]ipher's WIP Site[/url]
I have to say I'm rather impressed by the latest WIPs. The fastforward/slowdown options, the dramatic improvement to the buggy sounds in square games, and the many other improvements which would take too long to list out. I've been using Zsnes for 7 years(?) now, keep up the great work.ipher wrote:Early Morning WIP!
10/20/05
ALL: Reenable all sound channels on state load, removed some useless code. [Nach]
ALL: SPC filenames are no longer truncated if there is a dot in the filename. [Jonas Quinn]
ALL: Hacks can now be disabled via command line (-dh). [Jonas Quinn]
W_S: As requested, 'Gamepad' instead of 'Joystick'... [grinvader]
SDL: Fixed bug in secure browser launcher. (Thanks Matt Messier!) [Nach]
WIN: 1680x1050 FDR is really FDR now (not FDS) [Aerdan]
GUI: Fixed cosmetic bug in cheat window when removing cheats (bug #15). [Jonas Quinn]
SRC: Cleanup [Jonas Quinn]
SRC: Get_Date returns correct year now [Jonas Quinn]
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- ZSNES Developer
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There were always hacks in ZSNES. However you can disable the ones that are in ZSNES if you want.SquareHead wrote:I have to ask, only beacue that I have had 2 hours of sleep in the last 48+ hours, does that mean the hacks are back in, but those of us who like to test games without them can disable them?Clements wrote:The hack disabler will come in handy - no need for a separate build for this now.
May 9 2007 - NSRT 3.4, now with lots of hashing and even more accurate information! Go download it.
_____________
Insane Coding
_____________
Insane Coding
The link is there, just not on the left side. Just check under Current WIPs.Stifu wrote:Looks like ipher (or whoever) forgot to update the links to the WIP... However, you can still download it by changing the URL manually (20 instead of 13).
Anyway, keep up the good work guys... Being able to disable hacks will probably help making more precise bug reports and all...
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- Dark Wind
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Thanks for pointing that out, I forgot that all of my files still look to an... odd directory for that section of the page. Fixin it nowStifu wrote:Looks like ipher (or whoever) forgot to update the links to the WIP... However, you can still download it by changing the URL manually (20 instead of 13).
[url=http://www.ipherswipsite.com]ipher's WIP Site[/url]